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April 27th, 2010, 02:53 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: Sitting on the fence
I just had an interesting game idea that I want to get down before I forget it. Ballbarians wonderful God Editor program is meant to facilitate creating better AI gods for use by the SemiRand program. It does not create a mod, but instead uses commands which can be added to any map in order to create a scenario type game. It allows the players to build a pretender using ANY units in the game, set any scales, grant equipment, and add up all of the points involved.
OK here is the game idea. Allow players to create any god they want up to specific points. Not restricted to the usual god list. Not restricted by the usual wake, asleep, imprisoned method of extra points. Use a total warfare style map. Maybe one of the Arena style maps, or the Full World map. Or maybe just do it one-on-one with a really tiny dueling map or the Battle Sim map. They can send it to the person running the game who can use the GodEditor to check the points. Turn off cheat detection, add them to the map, start the game.
Its not really my type of game but you have to admit, it would be different. 
And might generate some good god-builds for inclusion in SemiRand.
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April 27th, 2010, 05:03 PM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
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Re: Sitting on the fence
Since the thread is unearthed....
Solitare PBEM challanges
players are given same nation/pretender/map
who can beat the ai in the fewest turns
maps and start locations are identical but choose your own nation /pretender
blitz. As above but who can win in the shortest time ( not turns)
ssj
__________________
"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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April 27th, 2010, 05:12 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: Sitting on the fence
Quote:
Originally Posted by sansanjuan
Since the thread is unearthed....
Solitare PBEM challanges
players are given same nation/pretender/map
who can beat the ai in the fewest turns
maps and start locations are identical but choose your own nation /pretender
blitz. As above but who can win in the shortest time ( not turns)
ssj
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With abit of work the challenge map can also remove many of the randoms of the game. It can preset (or remove) populations, poptypes, recruitables, magic sites. And it can preset all of the factors of the AI. Which nation, which pretender, which scales, etc. That would make it more fair.
There is also a variation of having the same nations battle each other. Such as Ulm vs Ulm, or 12 nations in a game which are totally the same.
Im not sure why it would be pbem, especially with a blitz, but I guess that would work depending on the server.
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April 28th, 2010, 12:03 AM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
Thanks: 144
Thanked 40 Times in 36 Posts
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Re: Sitting on the fence
Quote:
Originally Posted by Gandalf Parker
Quote:
Originally Posted by sansanjuan
Since the thread is unearthed....
Solitare PBEM challanges
players are given same nation/pretender/map
who can beat the ai in the fewest turns
maps and start locations are identical but choose your own nation /pretender
blitz. As above but who can win in the shortest time ( not turns)
ssj
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With abit of work the challenge map can also remove many of the randoms of the game. It can preset (or remove) populations, poptypes, recruitables, magic sites. And it can preset all of the factors of the AI. Which nation, which pretender, which scales, etc. That would make it more fair.
There is also a variation of having the same nations battle each other. Such as Ulm vs Ulm, or 12 nations in a game which are totally the same.
Im not sure why it would be pbem, especially with a blitz, but I guess that would work depending on the server.
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G,
PBEM would be to keep people from redoing turns (though that could be another variant).
I agree the SP blitz game would be best done on a server like yours for "unambiguous" timing of each games.
-ssj
__________________
"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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April 28th, 2010, 12:20 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Sitting on the fence
Quote:
Originally Posted by sansanjuan
PBEM would be to keep people from redoing turns (though that could be another variant).
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That makes sense.
Would also be easier to manage some of the other variants. Such as "Musical Chairs" (last turn in is always deleted and goes stale).
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