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  #1  
Old May 2nd, 2010, 07:45 AM
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Mysterio Mysterio is offline
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Default Re: Recovering from raids

Is it worth it to pillage a province you've raided with units that don't have the Pillage Bonus? How much more pillaging does a unit with the bonus do than one without?

The manual mentions fast and large units, and those with Fear (and the Pillage Bonus, of course), as being particularly effective at pillaging. Are there any other stats that affect the effectiveness of pillaging?
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Old May 2nd, 2010, 03:09 PM

chrispedersen chrispedersen is offline
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Default Re: Recovering from raids

The primary weakness of Niefleheim *is* raiding Cammorak.
I mean, they have to have *some* disadvantage.
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Old May 2nd, 2010, 03:24 PM

13lackGu4rd 13lackGu4rd is offline
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Default Re: Recovering from raids

Quote:
Originally Posted by chrispedersen View Post
The primary weakness of Niefleheim *is* raiding Cammorak.
I mean, they have to have *some* disadvantage.
how is thugging Niefelheim's weakness? don't they have Skrattis(1 of the best thug chastises in the game) which can be both equipped with anti thug equipment(such as Axe of Hate+Dusk Dagger) or with penetration items for Frozen Heart spam...? and Skrattis are recruit everywhere and generally the most useful mage Niefelheim has, so they shouldn't be lacking in them...
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Old May 2nd, 2010, 11:25 PM

Cammorak Cammorak is offline
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Default Re: Recovering from raids

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Originally Posted by chrispedersen View Post
The primary weakness of Niefleheim *is* raiding Cammorak.
I mean, they have to have *some* disadvantage.
Oh, I know and accept that the big blue morons can't hold onto a province if their lives depended on it. Actually though, it's become more of a problem in other games outside of Countdown. Especially in a Caelum vs Helheim raiding war. That's just comedy gold. Especially since there's a nation between us and he has no idea what's going on.
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