Some interesting discussion on team games, which could benefit readers.
I think basically you get out of team games what you put in. As with anything. I know I enjoy communicating and working with others.
Maerlande, I'm sorry you didn't have the experience you hoped for in that particular game. I've played in FFA games as well and didn't get all that I hoped for, but it hasn't stopped me from joining them.
I don't know if DrP, targeted individual noobs on a team or there were other factors involved. I would wager though that, the confluence of events that led to the early attacks by Neifelheim probably had more to do with proximity, early conflicts, diplomacy, nation strengths and weaknesses, and so forth. Generally though, you stand a better chance with allies than without them.
In a game with more experienced players (or even players of the same experience level, you know the saying two heads are better than one) on your team you can learn from them and the enemy at the same time (this was one the things people asked for after the NvV series (to play with vets on the same team), whereas facing just enemies in non-diplomacy games you really only learn from what you can discern of the enemy while your busy removing his axe from your skull.
