.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old June 14th, 2010, 01:26 AM

Valerius Valerius is offline
Major General
 
Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
Valerius is on a distinguished road
Default Re: Spell Modding Returns

Quote:
Originally Posted by DrPraetorious View Post
Run some tests - to be honest, I haven't played with holy damage much, but I believe 5 pts. of dt_holy will do (5-Armour+rolls)x3 to undead, rather than (15-Armour+rolls). So you might be better off chaining the spells.
Ran a test on this and I'm almost certain it's the latter formula. A single casting of RoS with dt_holy eliminated an entire squad of wights (prot 20, hp 20) with one casting. Average damage per wight was 25 - exactly what you'd expect. This also matches my experience with Herald Lances. Thanks for the suggestion.
Reply With Quote
The Following User Says Thank You to Valerius For This Useful Post:
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:03 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.