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				June 30th, 2010, 09:53 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Nov 2009 Location: New York (out on the island) 
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				 Re: MA Vendetta [game on!] 
 Thanks Chris. Just to be clear, though, I was asking on behalf of Coyote/Ulm. I will be around this weekend.
 Coyote - sorry if I jumped the gun on you, but if you need a sub you won't be sorry to have chris mind your minions for a few days.
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				July 5th, 2010, 01:48 PM
			
			
			
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 Private |  | 
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				 Re: MA Vendetta [game on!] 
 Yeah, I sent him a message before I left, thank you also for getting me one! Anyways, I'm back now. |  
	
		
	
	
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				July 6th, 2010, 10:16 AM
			
			
			
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 General |  | 
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				 Re: MA Vendetta [game on!] 
 It looks like the victory condition is actually set to two capitals, is this right? |  
	
		
	
	
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				July 6th, 2010, 06:41 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: MA Vendetta [game on!] 
 
	Quote: 
	
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					Originally Posted by Graeme Dice  It looks like the victory condition is actually set to two capitals, is this right? |  Discussing it on irc right now, Graeme.   
OK, it seems this game may be over very soon. If Ashdod takes Pan's cap, that's 2 and game over. Opinions?
                 Last edited by Stagger Lee; July 6th, 2010 at 06:56 PM..
                    
                    
                        Reason: after irc discussion with ironhawk
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				July 6th, 2010, 07:02 PM
			
			
			
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 BANNED USER |  | 
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				 Re: MA Vendetta [game on!] 
 Ok.. someone needs to send the turn to the original player.  I still got it. |  
	
		
	
	
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				July 7th, 2010, 01:09 AM
			
			
			
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 Sergeant |  | 
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				 Re: MA Vendetta [game on!] 
 Eh... and there's absolutely no way to fix victory conditions now? Game over? |  
	
		
	
	
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				July 7th, 2010, 08:35 AM
			
			
			
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 Major General |  | 
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				 Re: MA Vendetta [game on!] 
 If so lets just call the game over, I don't really see any point in mustering time for a vestigial game. 
				__________________My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge |  
	
		
	
	
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				July 7th, 2010, 09:32 AM
			
			
			
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 Sergeant |  | 
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				 Re: MA Vendetta [game on!] 
 That's a good idea, regrettably. But maybe Llama could ninja-edit the file somehow? Surely these victory conditions must be stored somewhere. |  
	
		
	
	
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				July 7th, 2010, 09:35 AM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: MA Vendetta [game on!] 
 I ran into this once as well (and the game died as well as yours is gonna die) and PM'ed llamabeast about inconvenient victory condition choosing but he didn't seem to react. The problem is when you set both "VPs in capitals" and "no VP victory" during game creation it actually sets victory condition to 2 VP. |  
	
		
	
	
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				July 7th, 2010, 09:36 AM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: MA Vendetta [game on!] 
 
	Quote: 
	
		| Surely these victory conditions must be stored somewhere. |  They are. In the "fatherland" game file   |  
	
		
	
	
	
	
	
	
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