.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old July 19th, 2010, 04:13 PM

gabeeg gabeeg is offline
Private
 
Join Date: Jan 2010
Posts: 35
Thanks: 35
Thanked 1 Time in 1 Post
gabeeg is on a distinguished road
Default WinSPWW2 dev roadmap?

I am curious to know if Sharpnel has a long term roadmap for WinSPWW2?

Each update has fixes, some changes to behavior, OOB additions/corrections, etc. But for the most part they are tweaks and fixes. I am not complaining as this is my favorite game as is...but I am wondering if there are any grander longer term plans...and what they are.
Reply With Quote
  #2  
Old July 19th, 2010, 05:51 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,988
Thanks: 482
Thanked 1,922 Times in 1,250 Posts
Mobhack is on a distinguished road
Default Re: WinSPWW2 dev roadmap?

Quote:
Originally Posted by gabeeg View Post
I am curious to know if Sharpnel has a long term roadmap for WinSPWW2?

Each update has fixes, some changes to behavior, OOB additions/corrections, etc. But for the most part they are tweaks and fixes. I am not complaining as this is my favorite game as is...but I am wondering if there are any grander longer term plans...and what they are.
Shrapnel have no particular plans for the game - since they are the publishers, and not the developers. We at the Camo Workshop are the developers.

We do not announce in advance any of our plans or ideas, as and until they are ready.

Feel free to let loose with any ideas you might have, though.

Cheers
Andy
Reply With Quote
  #3  
Old July 21st, 2010, 04:16 AM

gabeeg gabeeg is offline
Private
 
Join Date: Jan 2010
Posts: 35
Thanks: 35
Thanked 1 Time in 1 Post
gabeeg is on a distinguished road
Default Re: WinSPWW2 dev roadmap?

Opps, sorry for the slip...I stopped checking Camos website since it is no longer update it seems...I have begun to associate you guys with Shrapnel. (actually I would rather your time be spent on WinSP games).

IMO the WinSP's needs something sexy. The OOB's are pretty solid, game play is excellent. I would like to see something like High Resolution/high color 2D graphics and maps. There are always small things that can be added, tweaked and fixed but those are short and mid term goals. I am talking a down the roadmap a ways...I am assuming it would require some heavy lifting code wise...and a lot of time updating the art.
Reply With Quote
  #4  
Old July 28th, 2010, 11:25 AM
RazGator's Avatar

RazGator RazGator is offline
Corporal
 
Join Date: Jun 2009
Location: Cape Coral, Florida USA
Posts: 85
Thanks: 13
Thanked 24 Times in 17 Posts
RazGator is on a distinguished road
Default Re: WinSPWW2 dev roadmap?

Wide screen res coming!!!! I can't wait!
Reply With Quote
  #5  
Old July 28th, 2010, 06:32 PM

gabeeg gabeeg is offline
Private
 
Join Date: Jan 2010
Posts: 35
Thanks: 35
Thanked 1 Time in 1 Post
gabeeg is on a distinguished road
Default Re: WinSPWW2 dev roadmap?

Quote:
Originally Posted by RazGator View Post
Wide screen res coming!!!! I can't wait!
yes! ...that would qualify as something sexy
Reply With Quote
  #6  
Old August 4th, 2010, 04:37 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,988
Thanks: 482
Thanked 1,922 Times in 1,250 Posts
Mobhack is on a distinguished road
Default Re: WinSPWW2 dev roadmap?

Quote:
Originally Posted by gabeeg View Post
Quote:
Originally Posted by RazGator View Post
Wide screen res coming!!!! I can't wait!
yes! ...that would qualify as something sexy
Beta is up in the MBT forum in a sticky thread.

So if you own the MBT CD version, you can give the wide screen beta a test drive.

Naturally it'll be implemented in WW2 as well if the beta test goes well.

Cheers
Andy
Reply With Quote
  #7  
Old August 9th, 2010, 07:06 PM

Kat Kat is offline
Private
 
Join Date: Dec 2006
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
Kat is on a distinguished road
Default Re: WinSPWW2 dev roadmap?

Would it be possible to make bocage so that it can be breached by hedge cutter tanks and/or explosives?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:27 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.