Re: 3D Urban Environment
Ok, the answer is quite clear, thanks.
So, I wonder, how to create a good high-rise battle arena in SP? As we know that high multistoried buildings (10-20 storeys)can extremely affect the planning and flow of modern battle (ok, this applies to MBT too, even greater).
Or,maybe this has been well implemented in SP, only abstracted, since SP's scope is quite large (50 meters hex and 3 minutes turn).
Please, give me your opinion
Thanks
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