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  #1  
Old September 17th, 2010, 12:42 PM

rdonj rdonj is offline
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Default Re: Sitting on the fence

E would really be a lot better once the patch comes out. Just to make sure you can squeeze in as many things as possible. And I think the pretender arena matches would be much more fun if you had, say, all spells up to level 6 set to level 0, to add a bit more variety. You could maybe add in a few turns to build some small amount of gear... or not.

Amos' demon nation would make for a pretty fierce boosted AI. It'd be better as a boosted human due to practically all magic being blood, but that's one of the best existing nations for the AI to play.
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Old October 16th, 2010, 10:55 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Sitting on the fence

Note from another forum which should be put here for posterity in case it hasnt been mentioned here already....

Quote:
Epic games with less micromanagement have been accomplished by things like using a small map but turning the settings for gold, resources, research, and HoF way down; events up, indepts to max (and AI turned on). I cant think of what else. It was different but I didnt see people rushing to do it again

And one from a completely different sites IRC chat:
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In the Shrapnel forums the creative writings are AAR (here usually called LP's). There was a game JUST for AARs. The goal wasnt to just win (using unthematic strategies) but to PLAY the nation. Each nation was required to writeup their turns

It was the last time I remember one of the Dom3 games bringing Kristoffer out of the woodwork to play in an MP with us
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Old December 16th, 2010, 05:48 PM

Korwin Korwin is offline
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Thumbs up Re: Sitting on the fence

Interesting thread, is there a mod for playing the same Nation more than once?
Liked that idea.
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Old December 16th, 2010, 11:54 PM
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NTJedi NTJedi is offline
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Admin Re: Sitting on the fence

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Originally Posted by Gandalf Parker View Post
It was the last time I remember one of the Dom3 games bringing Kristoffer out of the woodwork to play in an MP with us
The developers sometimes playing multiplayer would definitely spike interest in the current game. I recall a game hosted by Kristoffer where a stronger AI was in the center and started with 3 manticores. Unfortunately manticores can be swarmed and killed easily. I think immobile high level mages would have been much more effective.
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Old December 17th, 2010, 11:25 AM

ExHeretic ExHeretic is offline
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Default Re: Sitting on the fence

I have been thinking about 8 player map little bit like the old teather of war map. There would be 4 spheres with something like 20 provinces each. Two players start from the same sphere. Then there would be two spheres with something like 30 to 40 provinces. The 4 winners from small spheres would move to the bigger ones. And you probably guessed it already but there would be one big sphere where the remaining two would go for it in the end. Player would not be allowed to move to the next sphere before his opponent is defeated. Maybe there should be two connection points between the spheres. This kind of map would make bit different game where fast kills would be rewarded. It might benefit the bless nations more but i guess it would not be too big problem. It would be like rush game where turtling is only going to kill you. There would also be no dogpiles involved. Strenght of the independents should probably be set to 9. It would be possible to make 16 player version too.

I would be really interested in game like this

Dominions total war
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