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View Poll Results: Vote on the following items
Hammers should be removed 26 39.39%
Hammers shouldn't be removed 37 56.06%
Dousing Rods should be removed 29 43.94%
Dousing Rods shouldn't be removed 31 46.97%
Gem Gens should be removed 50 75.76%
Gem Gens shouldn't be removed 14 21.21%
Bonus 30%+ Sites should be removed 28 42.42%
Bonus 30%+ Sites shouldn' be removed 33 50.00%
Multiple Choice Poll. Voters: 66. You may not vote on this poll

 
 
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  #11  
Old December 1st, 2010, 06:06 PM

rdonj rdonj is offline
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Default Re: Vote

I find it a bit odd that I've not seen anyone suggest that games be played at a higher site frequency now that hammers have been removed to increase the gem supply... since one of the complaints I've seen a lot is that it's a reduction in the amount of gems available.

Anyway, I voted that everything should be removed. The main reason hammers bother me is that I feel like I need to spend my entire earth income making them, or I'm losing the game. Any other expenditures of earth gems are suboptimal, until I have more hammers than I know what to do with. I also feel as though forging gear is the most important and almost always the best thing that you can do with your gems, since you're getting a discount on everything you make. As opposed to summoning or casting rituals, forging feels too efficient. And then, of course, if you get unlucky with earth site distribution you can be completely screwed over by having to pay more for gear than everyone else. Hammers basically just seem too important a part of everyone's strategy.

And I agree that there are some balance concerns created in 1.7 that need to be addressed before it's really ready for play. The changes made were vast and sweeping, and caused a lot of complex interactions with national power levels. Some of the complaints about it have seemed rather hyperbolic though.
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