.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old March 20th, 2011, 09:17 PM

Brian61 Brian61 is offline
Corporal
 
Join Date: Jun 2010
Posts: 157
Thanks: 32
Thanked 15 Times in 11 Posts
Brian61 is on a distinguished road
Default Re: AI Tank delay

Quote:
Originally Posted by gila View Post
OR
play a human and you will find no more blind charges there
I've been tempted to get back into pbems but my health is such that it'd take a very patient opponent since I am sometimes unavailable without warning for a month or more at a time.

One possibility I have been thinking about is to string together a number of existing scenarios (suitably modified) into a player made campaign. However, having done a few scenarios some years ago for different versions, that might be biting off more work than I can finish
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:57 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.