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Old March 23rd, 2011, 07:45 PM
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Default Re: AI Tank delay

Your idea has some validity, we've been discussing something similar which for obvious reasons we won't reveal the details. However, your theory that "artillery all of a sudden got a lot more accurate and dangerous" has no basis in fact. There is NOTHING in code tied to reinforcement delay that's connected to artillery so what you've seen is either what you hoped to see or another case of randomnumberitis ( i.e you got lucky or you had good eyes on the target or both)

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