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March 23rd, 2011, 07:45 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,676
Thanks: 4,107
Thanked 5,885 Times in 2,903 Posts
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Re: AI Tank delay
Your idea has some validity, we've been discussing something similar which for obvious reasons we won't reveal the details. However, your theory that "artillery all of a sudden got a lot more accurate and dangerous" has no basis in fact. There is NOTHING in code tied to reinforcement delay that's connected to artillery so what you've seen is either what you hoped to see or another case of randomnumberitis ( i.e you got lucky or you had good eyes on the target or both)
Don
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