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March 26th, 2011, 12:23 AM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by wulfir
Meanwhile - the Motherland calls!
Picking up where we left off - you are assigned to command a new unit, a resonably fresh Red Army Bn size force of the 15th Mech Corps.
It is February 1943. A mojor battle near Karkhov is brewing...
...Command has great faith in your ability to get things done, as proven in earlier battles. Your subordinate tankers are slightly nervous you will lead them straight into eternity. 
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While keeping this in mind I assembled my forces and headed off to Artemouka to the west to liberate it form the enemy.
I had know doubt I would liberate the town but wondered how many of the troops would indeed be sent to eternity.
Fighting the Germans ,some surely would.
As I got toward the city center a German pak 40 opened up taking out a tank, the crew managed to all escape. As I pressed toward the victory hex just ahead hidden enemy positions revealed themselves, and T-34's were destroyed one after the other. Enemy artillery also was hitting us at this point.
As well as German air power.
Check attachment for sceenshot of the carnage.
Screenshot was taken some time after the battle occured.
At this point in the battle I got all remaining armored units headed south away from that area. I was panicked at this point because I didnt know what was in the buildings ahead.
I knew it probably wasn't good.
The remaining forces crashed through a couple lines of defense,losing another unit each time. Capturing a couple
victory hexes in the process.
The 120 mortars managed to destroy a few german artillery units.
Then a few more victory hexes were captued,though much easier.
Lost a few more tanks right near the end.
I sent you the savegame files.
Nice scenario ,thank you for putting it together. 
Last edited by Skirmisher; March 26th, 2011 at 12:28 AM..
Reason: added attachment
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March 26th, 2011, 05:42 AM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Skirmisher, you need some recon ASAP, how many tanks did you lose?
__________________
I am not responsible for any damage your brains may suffer by reading the text above
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March 26th, 2011, 01:18 PM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by iCaMpWiThAWP
Skirmisher, you need some recon ASAP, how many tanks did you lose?
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About 17,but crews escaped on about 7 of them.
Yes I need to do better recon. I'll work on that.
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March 28th, 2011, 05:26 PM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 143
Thanked 366 Times in 194 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by Skirmisher
I had know doubt I would liberate the town but wondered how many of the troops would indeed be sent to eternity. Fighting the Germans ,some surely would.
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Good work, comrade. The Fashists have withdrawn from ARTEMOVKA. The Party and the Motherland thanks you!
Intel gathered from dead German bodies left behind in the village indicates the enemy troops were SS - beloning to the Leibstandarte Adolf Hitler Division. It might explain to some extent why the battle of the ARTEMOVKA village proved to be so bitter.
You push on west, reaching the town of PETSCHENEGI, and Corps orders an assault. A fresh rifle battalion, the only full strenght one left in the entire corps, is brought forward to help with the assault over the frozen Donets river. Some light tanks and what artillery that can be mustered to support you is also brought forward.
The town is likely held by the Adolf Hitler Division. You will have to fight hard to liberate it. Probably even harder than at ARTEMOVKA...
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March 28th, 2011, 05:30 PM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 143
Thanked 366 Times in 194 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Oh, I forgot:
The txt files goes into the campaign folder, add the spscn files to the scenario folder (not the campaign folder). Then you will manually have to add the scenario to the campaing tree - it is scneario 525 - add it to slot 001. Don't forget to save the campaign...
...though I suspect you know this as you have done it before. 
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March 28th, 2011, 05:57 PM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by wulfir
Oh, I forgot:
The txt files goes into the campaign folder, add the spscn files to the scenario folder (not the campaign folder). Then you will manually have to add the scenario to the campaing tree - it is scneario 525 - add it to slot 001. Don't forget to save the campaign...
...though I suspect you know this as you have done it before. 
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Yes, everything is done as instructed.
Thanks for letting me continue this ,it's alot of fun.
I'll get to work on this next battle later tonight armed with a cappacino. 
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March 28th, 2011, 06:39 PM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 143
Thanked 366 Times in 194 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by Skirmisher
Thanks for letting me continue this ,it's alot of fun.
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No worries, mate! Designing scenarios/campaigns this way is more rewarding and interesting IMHO... 
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March 28th, 2011, 08:10 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 681
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Thanked 250 Times in 132 Posts
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Re: Dynamic Campaign: Volunteers Wanted
All objectives taken, bridge destroyed, decisive victory!
Sadly I lost a team of scouts on the last turn (although I guess there is a slight chance they will survive when I play the last turn again, so fingers crossed  )
Nice scenario. Again a mortar was lost to artillery fire, but this time the crew just retreated.
Had quite a few of casualties though. As a rule I only repair infantry section that cost more than 1 point to repair btw. That way I get some sense of casualties without losing to much combat power.
Very nice scenario again, the enemy air power was a nice touch. 
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March 29th, 2011, 03:25 PM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 143
Thanked 366 Times in 194 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by Ts4EVER
All objectives taken, bridge destroyed, decisive victory!
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Excellent work! You have managed to disarm a potentially very dangerous situation. Very good. Things are not looking that rosy on many parts of the front. Good news is in short supply...
Your Kampfgruppe is withdrawn from the immediate frontline - to rearm and refuel - there is time for some rest too, but not much, then you are needed again.
To your south the front is giving way. You are ordered to assume responsability for the defence of the villages MALASZEWICZE MALA and KOBYLANY. The Iwan is trying to bash through our front there, we think he aims to envelop BREST-LITOWSK and bag all our forces in the region. He must be stopped...
Your KG is delayed. When you finally get there KOBYLANY has already fallen to the enemy. And the attack on MALASZEWICZE MALA seems imminent..., however the attacking Soviet forces are thought to be heavily worn and nowhere near full strength...

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March 29th, 2011, 02:50 AM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by wulfir
Good work, comrade. The Fashists have withdrawn from ARTEMOVKA. The Party and the Motherland thanks you!
Intel gathered from dead German bodies left behind in the village indicates the enemy troops were SS - beloning to the Leibstandarte Adolf Hitler Division. It might explain to some extent why the battle of the ARTEMOVKA village proved to be so bitter.
You push on west, reaching the town of PETSCHENEGI, and Corps orders an assault. A fresh rifle battalion, the only full strenght one left in the entire corps, is brought forward to help with the assault over the frozen Donets river. Some light tanks and what artillery that can be mustered to support you is also brought forward.
The town is likely held by the Adolf Hitler Division. You will have to fight hard to liberate it. Probably even harder than at ARTEMOVKA...
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I am currently at turn 20.
The rifle battalion is at the edge of town,backed up by the very effective maxim machine guns. Some elements of the german presence has been eliminated or dislogded.
The battalion is on the north part of the map,hitting the closest part of the town to the deploy area.
In the south are all the mobile units I could muster,including
my core forces as well as all the T-60 tanks and the one mobile
mech truck infantry company to which I added the three Bazooka units and the remaining kosmolets with HQ and scouts.
Around turn 12 as my armored mobile group appraoched the town from the south, two motocycle scouts out front.
A large group,at least three or four companies, of armored
PZkw IIIm tanks appear from the south moving along the parimeter of the town.
Ground troops got out of trucks and we dug in at the frozen rivers edge. After a decent sized battle 5 enemy tanks are burning and one imobilized. Only one more is in close range of my forces.
The remaining german tanks are moving still along the town's edge further up now.
All but 4 of the t-60's were destroyed. 1 Immobile.
one bazooka team was wiped out,the motorcycles gone as well.
These forces will finish of that last tank then regroup and attempt to enter the city from the south.
The rest tomorrow.
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