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  #1  
Old April 14th, 2011, 04:09 PM
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Default Comrade Skirmisher

Comrade Skirmisher, your next mission in the campaign is attached . . .
Quote:
Comrade, although the loss of the Commissar was a blow to our country his replacement has arrived in time for the next mission. As your men were unable to finish the job the other night, the enemy was able to withdraw in good order and has been slowly moving back towards the safety of Tsentral'nyy. You must press the attack and run the White dogs down, clearing the road to Tsentral'nyy and the area around Alexseev's farm.**

The attack will take place sometime after noon in the hopes that you can catch them on the open road as they evacuate their supply and munitions wagons. The weather is expected to be clear. The destruction of the supply and munition wagons is critical. As you advance, Comrade Roman will be attempting to cut off their western army's escape route along the Tsentral'nyy - Chil'Chikan Causeway.**

Failure here is, well, unacceptable.**
Mission #02

Install instructions:
Quote:
1) Unzip the C042_RED_ACTIONS_Skirmisher_002.zip file.
2) add U042i002.txt file to your winSPWW2 Campaigns folder.
3) add spscn062.cmt and spscn062.dat to your winSPWW2 Scenarios folder.
4) Start up your winSPWW2 game. Edit campaign 042 RED_ACTIONS Skirmisher by adding scenario 062 into node 002 (the third scenario slot).
5) EDIT your BUILD points for Node 002 to 17.
6) Save your edit by pressing SAVE in the lower right hand side corner of the screen.
7) Save again. Make sure you have done this - if your edit (adding of next scenario) is not saved the campaign ends.

Go back to your Saved Game file and continue the Campaign.
AGAIN: Make sure that you save the game before the battle ends, ideally the very last turn BEFORE the end result screen is shown. I would recommend saving to alternate slots each turn, just in case.

Please post your end game screen file here or email it to me at doubledeuce@combat-campaigns.com[/quote]
Attached Files
File Type: zip C042_RED_ACTIONS_Skirmisher_002.zip (44.2 KB, 148 views)
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Last edited by Double_Deuce; April 14th, 2011 at 04:17 PM..
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  #2  
Old April 14th, 2011, 04:16 PM
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Default Comrade Brian61

Comrade Brian61, your next mission in the campaign is attached . . .
Quote:
Comrade, congratulations on your capture of the bridge at Arka. You must continue your advance, clearing the road south towards Simga. There is an important Rail Transfer Station to your south that need to be secured.**

Our spies tell us the Whites are preparing to destroy sections of the rail to prevent us from keeping up with their rearguard. The weather is expected to be clear.**

An armored train is closely following your main force and this will support your efforts with 2x 76mm field guns.**

You will have 15 Repair Points for this mission. When you add the Scenario to your Campaign, set the BUILD points for Node 002 to 15. Make sure you SAVE again after doing this.**
Mission #02

Install instructions:
Quote:
1) Unzip the C041_RED_ACTIONS_Brian61_002.zip file.
2) add U041i002.txt file to your winSPWW2 Campaigns folder.
3) add spscn052.cmt and spscn052.dat to your winSPWW2 Scenarios folder.
4) Start up your winSPWW2 game. Edit campaign 041 RED_ACTIONS Brian61 by adding scenario 052 into node 002 (the third scenario slot).
5) EDIT your BUILD points for Node 002 to 15.
6) Save your edit by pressing SAVE in the lower right hand side corner of the screen.
7) Save again. Make sure you have done this - if your edit (adding of next scenario) is not saved the campaign ends.

Go back to your Saved Game file and continue the Campaign.
AGAIN: Make sure that you save the game before the battle ends, ideally the very last turn BEFORE the end result screen is shown. I would recommend saving to alternate slots each turn, just in case.

Please post your end game screen file here or email it to me at doubledeuce@combat-campaigns.com
Attached Files
File Type: zip C041_RED_ACTIONS_Brian61_002.zip (44.4 KB, 125 views)
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  #3  
Old April 14th, 2011, 04:21 PM
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Default Comrade Roman

Comrade Roman, your next mission in the campaign is attached . . .
Quote:
Having penetrated the enemy's right flank north of Zapadnyy, you have been ordered to drive northeast and sweep in towards the coast to close the enemy's route of retreat along the Tsentral'nyy - Chil'Chikan Causeway. Once you reach the causeway you are to continue pushing southwest and clear the road and the Tsentral'nyy - Chil'Chikan Railway of any advancing enemy.**

Although Comrade Skirmisher failed to destroy the enemy at Zapadnyy he did manage to inflict enough damage to force them to withdraw towards Tsentral'nyy. This means that you can expect a large force moving your way as they fall back towards Chil'Chikan.**

You will have 23 Repair Points for this mission. When you add the Scenario to your Campaign, set the BUILD points for Node 002 to 23. Make sure you SAVE again after doing this.**
Mission #02

Install instructions:
Quote:
1) Unzip the C044_RED_ACTIONS_Roman_002.zip file.
2) add U044i002.txt file to your winSPWW2 Campaigns folder.
3) add spscn082.cmt and spscn082.dat to your winSPWW2 Scenarios folder.
4) Start up your winSPWW2 game. Edit campaign 044 RED_ACTIONS Roman by adding scenario 082 into node 002 (the third scenario slot).
5) EDIT your BUILD points for Node 002 to 23.
6) Save your edit by pressing SAVE in the lower right hand side corner of the screen.
7) Save again. Make sure you have done this - if your edit (adding of next scenario) is not saved the campaign ends.

Go back to your Saved Game file and continue the Campaign.
AGAIN: Make sure that you save the game before the battle ends, ideally the very last turn BEFORE the end result screen is shown. I would recommend saving to alternate slots each turn, just in case.

Please post your end game screen file here or email it to me at doubledeuce@combat-campaigns.com
Attached Files
File Type: zip C044_RED_ACTIONS_Roman_002.zip (45.7 KB, 128 views)
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  #4  
Old April 14th, 2011, 04:22 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

ANOTHER FYI. You CANNOT Expand your current force. You can only REPAIR your existing Core.
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  #5  
Old April 14th, 2011, 05:17 PM
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Default Comrade iCaMpWiThAWP

Comrade iCaMpWiThAWP, your next mission in the campaign is attached . . .
Quote:
Comrade, your forces have stopped the enemy advance cold. Now the time has come to counterattack and drive them back towards Partizanskiy however there is a choke point where they may be able to easily stop you. You will need to clear this area and make sure to way is open along the Partizanskiy - Ul'beya coastal roadway.**

In addition to the White force invaders local peasants have reported seeing both Japanese and British Interventionist troops maneuvering in the area. As with the Whites these foreigners are to be targeted as enemy's of the state. The weather is expected to be clear.**

You will have 24 Repair Points for this mission. When you add the Scenario to your Campaign, set the BUILD points for Node 002 to 24. Make sure you SAVE again after doing this.**
Mission #02

Install instructions:
Quote:
1) Unzip the C043_RED_ACTIONS_iCaMpWiThAWP_002.zip file.
2) add U043i002.txt file to your winSPWW2 Campaigns folder.
3) add spscn072.cmt and spscn072.dat to your winSPWW2 Scenarios folder.
4) Start up your winSPWW2 game. Edit campaign 043 RED ACTIONS iCaMpWiThAWP by adding scenario 072 into node 002 (the third scenario slot).
5) EDIT your BUILD points for Node 002 to 24.
6) Save your edit by pressing SAVE in the lower right hand side corner of the screen.
7) Save again. Make sure you have done this - if your edit (adding of next scenario) is not saved the campaign ends.

Go back to your Saved Game file and continue the Campaign.
AGAIN: Make sure that you save the game before the battle ends, ideally the very last turn BEFORE the end result screen is shown. I would recommend saving to alternate slots each turn, just in case.

Please post your end game screen file here or email it to me at doubledeuce@combat-campaigns.com
Attached Files
File Type: zip C043_RED_ACTIONS_iCaMpWiThAWP_002.zip (45.0 KB, 126 views)
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  #6  
Old April 29th, 2011, 11:23 AM
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Default Re: Comrade Roman

Comrade Roman, your next mission in the campaign is attached . . .
Quote:
Comrade Roman, having helped Comrade Skirmisher crush the main western line of the White forces you are to continue the advance to the Northeast to the village of Chekistskiy. Comrade Skirmisher will be on your left flank attacking the enemy in the hills to the North and trying to draw forces away from the village. Our spies report that Chekistskiy is occupied but has not yet been fortified.**

The attack will take place around noon. The weather is expected to be clear. **

You will have 19 Repair Points for this mission. When you add the Scenario to your Campaign, set the BUILD points for Node 003 to 19. Make sure you SAVE again after doing this.**
**
Mission #03

Install instructions:
Quote:
1) Unzip the C044_RED_ACTIONS_Roman_003.zip file.
2) add U044i003.txt file to your winSPWW2 Campaigns folder.
3) add spscn083.cmt and spscn083.dat to your winSPWW2 Scenarios folder.
4) Start up your winSPWW2 game. Edit campaign 044 RED_ACTIONS Roman by adding scenario 083 into node 003 (the fourth scenario slot).
5) EDIT your BUILD points for Node 003 to 19.
6) Save your edit by pressing SAVE in the lower right hand side corner of the screen.
7) Save again. Make sure you have done this - if your edit (adding of next scenario) is not saved the campaign ends.

Go back to your Saved Game file and continue the Campaign.
AGAIN: Make sure that you save the game before the battle ends, ideally the very last turn BEFORE the end result screen is shown. I would recommend saving to alternate slots each turn, just in case.

Please post your end game screen file here or email it to me at doubledeuce@combat-campaigns.com
Attached Files
File Type: zip C044_RED_ACTIONS_Roman_003.zip (43.8 KB, 130 views)
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  #7  
Old April 15th, 2011, 01:20 AM
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Thumbs up Re: Comrade Skirmisher

Quote:
Originally Posted by Double_Deuce View Post
Comrade Skirmisher, your next mission in the campaign is attached . . .
Quote:
Comrade, although the loss of the Commissar was a blow to our country his replacement has arrived in time for the next mission. As your men were unable to finish the job the other night, the enemy was able to withdraw in good order and has been slowly moving back towards the safety of Tsentral'nyy. You must press the attack and run the White dogs down, clearing the road to Tsentral'nyy and the area around Alexseev's farm.**

The attack will take place sometime after noon in the hopes that you can catch them on the open road as they evacuate their supply and munitions wagons. The weather is expected to be clear. The destruction of the supply and munition wagons is critical. As you advance, Comrade Roman will be attempting to cut off their western army's escape route along the Tsentral'nyy - Chil'Chikan Causeway.**

Failure here is, well, unacceptable.**
Mission #02

Things started rather badly. The supply officer has informed me that my request for armored cars has been denied.
Then he tells me I have a few handfulls of points to repair my tattered forces.

A new maxum HMG is purchased,one Cossak platoon is brought up to full strength.

As soon as the battle starts I see enemy units on the road just ahead. The new HMG unit opens up on an enemy squad.
The combined return fire from 4 or 5 units kills most of the HMG unit and the rest flee. Easy come,easy go.

We push the enemy as ordered and at the end of the day mission accomplished. We lost a decent amount of men from various other units. None were destroyed but most,if not all where weakened.

At least we didn't fail,and the new Commissar is intact.
He spent the afternoon calling in mortar strikes.

Final turn files sent.
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Old April 16th, 2011, 02:46 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

iCaMpWiThAWP and Brian61 have you finished your battles? I have Roman and Skirmishers files.
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Old April 16th, 2011, 04:20 PM
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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Quote:
Originally Posted by Double_Deuce View Post
iCaMpWiThAWP and Brian61 have you finished your battles? I have Roman and Skirmishers files.
Quick-played through mine:
Decided to avoid excessive losses, so i started with a platoon in the trench area, wich quickly turned into a confused melee, with me taking the "fort" without many losses.
then i used pack mules crews to capture the flags by the railroad.
tried to advance along the road with a platoon, but was met by british tanks and retread back into the fortified position, wich later proved decive winning the battle, as a platoon of marines tried to clear the road it blocked.
Japanese elite scouts scared me off the northern part of the map, nothing other than a little firefight with these same troopers there against a scout of mine wich retreated.
Late game AI counterattack didn't surprise me, i had decided to defend what ground i had 2 turns earlier, due to lack of heavy weapons to support the advance, but still was flanked by cavalry and had to divide the force, losing 2 flags because of that.
Battle turned bloody for the Whites, they stopped our advance, but learned that they can't swim against the red tide!
The comissar shot up a few units without destroying any of them during the counterattack, i tried retreating him into the woods but again, was caught by MG fire and the driver and his aide got killed, we're running low on drivers here.

BTW-Battle results may slightly vary from mine, as last turn AI is very active, and may end with 2 british tanks killed, or a platoon of my men routed.
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File Type: rar Saved Games.rar (57.4 KB, 118 views)
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  #10  
Old April 17th, 2011, 12:20 AM

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Default Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Quote:
Originally Posted by Double_Deuce View Post
iCaMpWiThAWP and Brian61 have you finished your battles? I have Roman and Skirmishers files.
Sorry haven't been in good health. Managed a marginal (barely), but losses were low.
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File Type: zip C041_Brian61_T14.zip (70.7 KB, 115 views)
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