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May 29th, 2011, 06:39 AM
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Second Lieutenant
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Join Date: Nov 2003
Location: Romford, England
Posts: 445
Thanks: 95
Thanked 13 Times in 9 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
My Pretender won't be in until Monday evening I'm afraid
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May 29th, 2011, 08:25 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
No hurry. Tuesday is fine.
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May 29th, 2011, 10:13 AM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
I managed to lighten up the map a bit with Gimp. It's a little bit better now  I might make the dwarf flag red so it stands out more.
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May 30th, 2011, 09:09 PM
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Sergeant
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Join Date: Oct 2003
Posts: 286
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
I'd like to join as Pangaea if it's not too late.
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May 30th, 2011, 11:47 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Quote:
Originally Posted by Catquiet
I'd like to join as Pangaea if it's not too late.
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A 10th person would work fine on this map.
You'll forgive me for asking, as i see you've been on the forum a long time, but how much MP experience do you have? And how familiar are you with CBM 1.84? I'll leave it to WL to enforce his non-new player requirement, but you might want to make sure this is the kind of game you're looking for =)
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May 31st, 2011, 01:13 AM
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Sergeant
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Join Date: Oct 2003
Posts: 286
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
I've played more than 10 multi-player games but... I haven't played for several years. Maybe it would be best if I spent some more time getting used to the new mods before jumping into this kind of game. Consider my application withdrawn.
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May 31st, 2011, 01:50 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Catquiet, the game is supposed to start today. if you want in, you'd have to submit a pretender ASAP, today or at most tomorrow.
Please confirm your decision.
Nations joined so far:
Bretonnia
Itza
Altdorf
Ashdod
Sylvania
The rest, please submit your pretenders.
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May 31st, 2011, 07:33 AM
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Sergeant
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Join Date: Oct 2003
Posts: 286
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Pretender is in. I decided to go with Pythium instead of Pan since Pan's play style is unusual and I am a bit out of practice.
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May 31st, 2011, 07:38 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Good timing friend, I was just about to delete the pyth. pretender thinking we have an intruder
And, I know many would disagree, but I am absolutely convinced that Pythium is the best all around nation. It's not good enough to justify early ganging and it's solid enough to lead all game long.
Welcome aboard and GL 
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May 31st, 2011, 07:42 AM
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Corporal
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Join Date: Feb 2010
Posts: 116
Thanks: 21
Thanked 1 Time in 1 Post
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Game: DeadhouseGates
Middle Age, max 9 players
Players so far: 6
Is that OK If we are 10 now?
Wouldn't anyone be left behind a board?
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