Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Info updates - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #27  
Old June 6th, 2011, 04:24 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: darkness

Quote:
Originally Posted by PyroStock View Post
Is there any way to apply darkness to provinces on a map via modding? At least until caves are fixed.
The only way I can come up with is to edit the map and put a unit in all cave provinces that casts darkness at the beginning of combat. The only problem is, if the unit dies, the enchantment will be dispelled (Thanks to the mists of deception BS but I won't go into that) and in order to respawn the unit after combat, it would need to be recruitable, immobile and actually recruited when the province changes hands.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
The Following User Says Thank You to Foodstamp For This Useful Post:
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:58 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.