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June 12th, 2011, 10:13 PM
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First Lieutenant
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Join Date: Jun 2008
Location: Córdoba-Argentina
Posts: 643
Thanks: 90
Thanked 77 Times in 57 Posts
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Quote:
Originally Posted by gila
Quote:
Originally Posted by Roman
OK. I hope the news
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You are the 2nd platoon
As soon as i get files/orders then i'll post them up here for you ASAP 
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Ok. Then it moves on the order of platoons? It's good to be organized.
__________________
"We are free and nothing else matters"
Jose de San Martin.
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June 12th, 2011, 10:54 PM
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Captain
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Join Date: Oct 2008
Posts: 898
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Thanked 60 Times in 54 Posts
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Yep,
Me being the 1st platoon,has to play my turn with my platoon units only! and then post a "SAVE TURN" file and possibly a short dar, here, for the next in line and so on down the line 
Last edited by gila; June 12th, 2011 at 11:02 PM..
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June 12th, 2011, 11:05 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
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Thanked 39 Times in 25 Posts
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Normally when I create a campaign I set the 1st scenario to 1 turn so players can deploy and review their forces BEFORE the actual campaign starts. In this game I will set it to 3 turns. That way the team can work through the game turn sequence to get familiar with the steps needed to process each turn and pass the files back and forth.
Then after those 3 turns the official campaign can start right from there.
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June 12th, 2011, 11:20 PM
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Captain
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Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Quote:
Originally Posted by Double_Deuce
Normally when I create a campaign I set the 1st scenario to 1 turn so players can deploy and review their forces BEFORE the actual campaign starts. In this game I will set it to 3 turns. That way the team can work through the game turn sequence to get familiar with the steps needed to process each turn and pass the files back and forth.
Then after those 3 turns the official campaign can start right from there.
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Hey DD,
I think we are in sync with the process here.
Play your turn,don't end turn,unless the CO,save turn ,post files and aar, and pass it to the next player
It's very simple.
The CO has a different process and i'm sure you'll guide him through 
Last edited by gila; June 12th, 2011 at 11:27 PM..
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July 4th, 2011, 04:27 PM
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Captain
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Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
If a large map,but smaller maps xtra text gets in the way.
Either way i'm fine with it
Have a happy 4th of july!
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June 12th, 2011, 11:42 PM
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Captain
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Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Quote:
Originally Posted by Roman
Quote:
Originally Posted by gila
Quote:
Originally Posted by Roman
OK. I hope the news
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You are the 2nd platoon
As soon as i get files/orders then i'll post them up here for you ASAP 
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Ok. Then it moves on the order of platoons? It's good to be organized.
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Keep in mind the order of platoons does not give any senority from 1st to the last,, just who goes first 
A 2nd and third means just as much,
In other words,,we work and fight as brothers 
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June 13th, 2011, 01:50 PM
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Private
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Join Date: Nov 2006
Location: Finland
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
ok I´m back...
...and I think I got the process too.
One question regarding the DARs though: The platoon leaders are forbidden to check out the other platoons situations, right? And they should only know about the overall situation from the CO´s DAR, yes?
gila mentions the platoon leaders writing a possible DAR after their turns. So how is it?
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June 15th, 2011, 10:16 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Quote:
Originally Posted by cuckoo
One question regarding the DARs though: The platoon leaders are forbidden to check out the other platoons situations, right? And they should only know about the overall situation from the CO´s DAR, yes?
gila mentions the platoon leaders writing a possible DAR after their turns. So how is it?
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There is no way to really prevent cheating via PM or email, I mean who would know except those doing it.
What I would say is when each Platoon Leader moves/shoots his men, and then uploads his SAVE file he can post a 100 word maximum AAR with that file upload that is basically his radio chatter/hand & arm signals to his comrades during the turn. So he should SAY what information he wants to pass up the chain of command and along to his teammates in those 100 words.
Each Platoon Leader and the Commanding Officer can read those comments BUT cannot respond to anything in those posts until the file comes around to them again and they play their turn, upload the file and have a chance to "post" a reply or further guidance/information.
Hopefully that clarifies that for you guys.
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