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  #1  
Old August 20th, 2011, 03:32 AM

Olm Olm is offline
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Default Re: Nations - MA, CBM 1.6, max lvl 6 magic, NI, Assimilation mod - Running

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Originally Posted by Valerius View Post
Olm, I figured you were building a fort in 55. I considered attacking but didn't think I had the strength to win and a loss would have been disastrous. Not that you having a base to attack my territories is that good either...
It should have been ready one turn earlier, but I put all my troops on Patrol, including the fortress-builder
Now lets see how I can capitalize on that fort.
But I am still wondering what makes my people ill in that cursed province.
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Old August 20th, 2011, 04:05 AM

Valerius Valerius is offline
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Default Re: Nations - MA, CBM 1.6, max lvl 6 magic, NI, Assimilation mod - Running

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Originally Posted by Olm View Post
But I am still wondering what makes my people ill in that cursed province.
Hmm, I don't recall any messages about disease but then again Pan doesn't care too much about that. I do, however, have a lot of cursed Pans but I assume that's Arco's doing.

Are you sure it's not old age hitting the crones since we just passed late winter when aging takes place? I hate dealing with old age and found that a pain the one time I played Man.
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