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  #1  
Old December 25th, 2002, 11:51 PM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Quote:
Originally posted by jimbob:

Edit #3: Oh, and I think that the program reports the ability 'star unstable' as armor. Would it be possible to change this, as many mods use this non-sense place holder for descriptions, etc.
Think is caused by having the 'Filter Abilities List" under the file menu checked on. This was designed to make it easier for rookies to tell what abilities worked with components, facilities. etc. However if you open a mod that has a non standard ability like you mentioned it will show it wrong. To fix unclick the option and then select your mod from the file menu (this will force the abilites list to be refilled)

As far as the scroll bar for abilites there is one! Can you tell me what mod you were view or what you did that caused it to not appear?

[ December 25, 2002, 21:58: Message edited by: DavidG ]
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Old December 25th, 2002, 11:56 PM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

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Originally posted by jimbob:
EDIT #2: Is it now possible to define what ship type will be found in a specific location within a fleet formation?!!?
As far as I know it has always been possible at least in gold. (except in gold all the postions are like "Position 1 Type:= Any) I know the TDM mod formations use them although I haven't tested it extensively enough to know how well it works in game.
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Old December 25th, 2002, 11:57 PM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Quote:
Originally posted by Imperator Fyron:
The Formations editor won't add a ship 99 or 100.
Gees who knew someone would actaully want a 99 ship formation!
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Old December 26th, 2002, 04:10 PM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

DavidG,
Quote:
Gees who knew someone would actaully want a 99 ship formation!
You know Fyron!

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Old December 27th, 2002, 02:00 AM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Quote:
Originally posted by DavidG:
quote:
Originally posted by Imperator Fyron:
The Formations editor won't add a ship 99 or 100.
Gees who knew someone would actaully want a 99 ship formation!
I know someone that would! I can add the 99 and 100 ships to the formations file manually, and the editor will then be able to read and use them. But, it just won't add anything after 98 in the editor.
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Old December 29th, 2002, 12:27 AM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

David:

Okay, thanks for the help on the 'Abilities Filter Setting'. That's all better now.

As to the scroll bar, I'm an idiot! My screen is only 15" and I didn't scroll over far enough to see it! Sorry for any wasted time that you may have spent wondering about that...
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Old January 28th, 2003, 06:41 AM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Hmm. I got that damn sound thingy again. It was run-time error 11 "division by zero". I still can't imagine how that happens. I mean, I know how it happens, but... never mind. Is there some way to turn sounds off completely?

If it helps, I hit the error on the small anti-proton beam I.
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