Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65 Mod Adept's Mod (weapon, magic and monster changes) - .com.unity Forums
Adept, I don't think you understand the purpose of a *balance* mod.
Call it a historicity mod if you must. I don't care to argue about the metallurgy or whatever. But the only 'changes' you've made that have anything to do with *balance* are ones CBM already made.
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The ignorant shall fall to the squirrels.
--Chip 4:2