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Old October 5th, 2011, 07:51 PM
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Default Re: Adept's Balance Mod 1.00 ready

Quote:
Originally Posted by Adept View Post
I'm sure you all know how to do this. All you need is enough vaetti hags (which you'll want anyway for cheap researchers) to score one or two with astral.
Also needed to sitesearch, sneaky protect vs mind hunts (blood hunters for example), and forging. You also want 2 so you can let the one run away, and the other to sneak into your next target province (or waste another turn).

Quote:
(in the picture 2 of them are tearing apart experienced heavy cavalry).
So you use 4 mages against heavy cav? most of the cav should die then. Try a rematch against more cav, 20 for example. It does not really have critical mass here. (I did some tests myself, with only one skrattir with luck and eth, it didn't go that well. The long combat resulted in fatigue, the massed attacks overcame the eth+luck. Crits -> afflictions -> meant the end of the wolf).

Also, as soon as you hit research lvl 4 there will usually not be any indies left. Then you start to face the real enemies, the other players. (And your tactic of rushing to alt 4 means one problem. If a bless nation rushes you. You do not have a good magical counter. Only numbness. (After getting alt 2 (quickness!), I would either get con 4 for some serious magical items on the skrattir thugs (wha.. no hands!) or falling frost. Depending on the other nations I expect to face.

And other players have good troops. Attack 16 might not even be enough to dent the enemy troops reliably. Lets say marignon royal guards for example. defense 19, recruitable everywhere.
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http://forum.shrapnelgames.com/showthread.php?t=36453
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