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Old October 26th, 2011, 04:20 PM

elmokki elmokki is offline
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Default Re: Randomocalypse 0.3.5.2 - Nation randomizer for all platforms

Quote:
Originally Posted by Valerius View Post
Quote:
Originally Posted by elmokki View Post
EDIT: Next few days or today will get some major tweaks btw.
Looks like some or maybe all of these changes made it into 3.5.4?

I generated 15 test nations with 3.5.4 and everything looked fine except for one odd result where Crones of Avalon (monster #153) were set as a troop.
I changed sacred + non-sacredtroop balance algorithm and redid the troop balance algorithm, but it might get more tweaking later. Mages are still the exact same as before, but it might be a while before I bother to touch them (ie I'm hoping Squirrelloid comes up with a great algorithm again)

Regarding Crones of Avalon as recruitable, there's a typo in lightinf.txt

153 2.4 0 1.3

should be

1532 2.4 0 1.3

It's supposed Satyr Warrior for EA Pangaea. There was a similiar bug with Hierodule (a C'tis priest) generating as a heavy infantry before. I'm not gonna release a separate patch for just this though.
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UnitGen - randomly generated nations with randomly generated sprites
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