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January 21st, 2012, 05:14 AM
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Second Lieutenant
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Join Date: Feb 2004
Posts: 529
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Re: Conquest of Elysium 3 dev log
Quote:
Originally Posted by Edi
Yes, the game was supposed to be preorder only at this point, with actual release on Feb 20th. If Desura allows downloads already, they've screwed up somewhere and are in breach of contract.
If they closed that security hole, good for them.
None of us are going to give any guarantees of the beta working if you got your hands on it. For me, it has been rock solid on Windows XP, the only crashes I ever got were bugs that were fixed in short order or loading a save game from a too old earlier version.
In that respect, it would be interesting to know what version of the OS you have, ioticus.
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I'm on Windows 7 64 bit.
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January 21st, 2012, 05:18 AM
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Second Lieutenant
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Join Date: Feb 2004
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Re: Conquest of Elysium 3 dev log
Quote:
Originally Posted by Johan K
Ioticus, sorry about that. The beta was never supposed to be downloadable from Desura. I screwed up some date configuration on Desura, it is hard to figure out what everything does there. I have not been able to set up downloads for myself and beta testers either yet, so you're the first one to have downloaded it from Desura. But I hope I will learn how it works soon, in the meantime you can try out the beta as a bonus for preordering at exactly the right time  And the crashes was a bit unlucky with that one version, usually the betas are fully stable.
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I'm enjoying the game except for the frequent crashes. It's 4 am and I'm still playing despite the problem. When you say it was a bit unlucky for that one version, do you mean that the version has a bug you are aware of that would affect others as well? I'm a bit worried that the problem will persist for me in the final version.
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January 21st, 2012, 05:18 AM
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Private
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Join Date: Nov 2006
Posts: 48
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Re: Conquest of Elysium 3 dev log
I pre-order coe3 from Desura yesterday,and play coe2 today^^
May I play coe3 demo before chinese new year holiday end?(2/22-2/28)
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January 21st, 2012, 06:35 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Conquest of Elysium 3 dev log
The dev log lists a crash bug as being fixed, so I expect that it will not persist in the final version. Also, DRAGONS! Yay!
I really need to get myself Windows 7, but that means getting a new computer too. Of course, at that point I will turn the old machine to a Linux box.
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January 21st, 2012, 06:51 AM
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Private
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Join Date: Oct 2011
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Re: Conquest of Elysium 3 dev log
I think it would have been a good idea to let everyone who preorder access the beta. That would have helped you to get more feedback about the game.
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January 21st, 2012, 10:34 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Conquest of Elysium 3 dev log
The music was one of the last things added. The short test music worked allright but apparently the full music files caused the crash problem. Fixed now. Thanks Iod (I was still trying to figure out what was crashing my beta)
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January 21st, 2012, 01:22 PM
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Second Lieutenant
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Join Date: Feb 2004
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Re: Conquest of Elysium 3 dev log
During combat, the combat messages go by so fast that I miss most of it. Is there a way to slow it down and/or rewind the battle so you can review what is happening? As it is now I can't follow the text that scrolls while also watching the battle unfold.
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January 21st, 2012, 01:27 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
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Re: Conquest of Elysium 3 dev log
Do a ? in the battle to see the battle keypresses
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January 21st, 2012, 02:32 PM
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Second Lieutenant
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Join Date: Feb 2004
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Re: Conquest of Elysium 3 dev log
Quote:
Originally Posted by Gandalf Parker
Do a ? in the battle to see the battle keypresses
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That does help a little as I didn't know you could pause and slow down the battle. However, the scroll function doesn't work when the battle is paused and there is no way to rewind the battle. Once the battle is over, it ends and you have no chance to go back and review it.
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January 21st, 2012, 02:43 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Conquest of Elysium 3 dev log
I pause it, then use the up arrow. That moves back the messages.
Im not sure if it matters but I also use --battlereports as a switch. I got tired of watching EVERY fight. With battlereports on I only get a message on it, then I can view from there like Dom3 did
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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