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January 27th, 2012, 10:44 PM
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Sergeant
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Join Date: Dec 2006
Location: California
Posts: 346
Thanks: 8
Thanked 12 Times in 9 Posts
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Re: Santa in the Chimney - no diplo mp game, 6/6, starting
Quote:
Originally Posted by curtadams
I think it has more than 1000 hit points so even a successful Soul Slay won't do the job (only 999 damage). Plus on my scout report it had a magic resistance of 29 IIRC so don't expect a quick kill even if it is killable that way.
I was thinking that maybe with enough mages casting entanglement and paralyzation I could keep it locked down long enough that it would autoretreat and die, assuming I can grab the province it just left. Hopefully I won't have to try.
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35 MR
Arco, you'll pay for unleashing that abomination on my lands!
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January 28th, 2012, 11:53 AM
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Corporal
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Join Date: Jan 2006
Location: California
Posts: 159
Thanks: 5
Thanked 3 Times in 2 Posts
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Re: Santa in the Chimney - no diplo mp game, 6/6, starting
Hm, protection 7 - should be killable with a few hundred archers. Once it gets out of that lake, of course. You wouldn't want to take a swim there!
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February 1st, 2012, 02:58 AM
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Sergeant
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Join Date: Dec 2006
Location: California
Posts: 346
Thanks: 8
Thanked 12 Times in 9 Posts
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Re: Santa in the Chimney - no diplo mp game, 6/6, starting
Quote:
Originally Posted by curtadams
Hm, protection 7 - should be killable with a few hundred archers. Once it gets out of that lake, of course. You wouldn't want to take a swim there!
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The menace is no more!
We fought it again at the bottom of the lake, but this time we sent in a few more squads of undead horsies to distract it while my wraith lord pounded it in the face until it got bored and ran off to it's doom.
I thought I was going to have to build a small army of thugs equipped with soul-slaying x-bows to take care of it, but I got lucky it went back to the lake.
Note: this thing is scary to fight on the surface where it casts acid storm.
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February 2nd, 2012, 06:54 AM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
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Re: Santa in the Chimney - no diplo mp game, 6/6, starting
going AI
who wants the password for the game?
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February 2nd, 2012, 07:15 AM
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Sergeant
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Join Date: Dec 2006
Location: California
Posts: 346
Thanks: 8
Thanked 12 Times in 9 Posts
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Re: Santa in the Chimney - no diplo mp game, 6/6, starting
I'll take it over from you.
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February 8th, 2012, 11:00 PM
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Sergeant
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Join Date: Dec 2006
Location: California
Posts: 346
Thanks: 8
Thanked 12 Times in 9 Posts
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Re: Santa in the Chimney - no diplo mp game, 6/6, starting
Are you guys cool if I bump up the hosting to 50H?
The turns are becoming quite long, and I think as we near the final phase of the game that this could become an issue.
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