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Old June 4th, 2012, 03:31 AM
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Default Re: Demolition chge [fix]

Quote:
Originally Posted by jivemi View Post
Thanks for your replies gila and Mobhack. I went ahead and played the battle; what happened was, as soon as an enemy (German SdKfz's in this case) arrived, the charges blew automatically. All very nice in the short term, but it cost me 100 points; against hordes of Teutonic foot-soldiers against my tankettes and 7tp wcsezny mediums all I could accomplish was a marginal (but hey, at least I got six to one).

So my next question is, Can one disable the charges so they don't blow and you don't lose 50 points each? (No big deal--it was both fun and challenging. As a former Spwaw player I appreciate the difficulty of keeping retreating/routed units from hightailing it to the rear. They don't "wake up" when they're fired on, which makes perfect sense.) Much obliged, and thanks again for your devotion to this wonderful game. Cheerio.
I used different tactios and got up on the ridge in the middle with as much infranty i could,placed the 37mm atg's TKSm's on the left and right flanks and ambused the gerry's,got a DV and never had to blow the bridges
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