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Old June 7th, 2014, 12:46 PM
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Post Re: M777A1 vs M777A2 Excalibur

It maybe possible to implement some aspects of the Excalibur rounds. What I recall is that the Excalibur is both RA and a GPS guided munition. We have a Weapon 234, a 155mm M777 RA munition with a range of 230, that's good. Accuracy is set at 10. What if we put an air to surface missile, say the AGM65L Maverick, weapon slot 194 as the primary weapon in a 155mm M777 RA section, and set ROF to 1.

I'm setting the ROF to 1 because as I understand the Excalibur, it is a shot on target guided by GPS with increased range established by RA.

BTW, while browsing the forum I found that Andy advised a member to use Google to search for threads on the Copperhead. So, following his advise, I googled the following search: forum.shrapnelgames.com:Excalibur site:forum.shrapnelgames.com, and found this interesting post by Andy:

Quote:
Originally Posted by Mobhack View Post
Hmm - and the accuracy figure is only relevant to the weapon firing in direct fire over open sights. The acc figure for arty weapons is used when an SP mount or field gun is firing direct fire with that weapon.

To simulate laser-designated rounds in SP the ATGM route is probably best (if the observer moves, he tends to lose his shot - so needs to stay still to lase target/ set up the designation kit etc) . It is not ideal, but there is no way to simulate a desigator/missile pairing any other way really. Not without a new game engine.

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Old June 8th, 2014, 04:00 AM
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Fallout Re: M777A1 vs M777A2 Excalibur

Remember I'm the equipment guy not the game engine one...
But please feel free to hammer me if needed anyway, but I've been following this for awhile now and I've not seen this brought up in the discussion yet. Is our "simulator" to be found in the game preference page specifically in the Arty accuracy settings? And how does this tie in with what Andy last addressed above already? If I set it to 100% (I normally use 90% for present day arty.) will that give me the "Excalibur factor"?

And if this cannot be done for whatever reason to support both the GPS ammo types in the field and onboard data targeting packages mounted to the M777A2, CAESAR, G9 etc. etc. then should we not reassess the artillery penalty system. I personally think as is now it should be reduced by 1/3. This is a combined arms game to my mind no different then TACTICS II, RED STAR/WHITE STAR, COMBAT LEADER, PANZER LEADER, PANZERBLITZ, AFRIKA KORPS, AXIS & ALLIES or many others I've played in the past. The ROE for arty is just too strict. I can see it if weapons like EXCALIBUR could be modeled as the below will show; you'd have a one shot kill opportunity against even heavy armor in essence. Even the engine that drives the AI recognizes the value of artillery in it's armor heavy mindset. Very VERY RARELY have I played game against the AI where I didn't face an opening barrage at the start of a battle and I'd have nothing to answer back with or support my troops with on the advance (Or tactical retreat to regroup of course .) just my thoughts on the matter for what it's worth.

Taken from Post #46 from the SP/SPAA Thread...
From Raytheon:
http://www.raytheon.com/capabilities...cts/excalibur/
http://raytheon.mediaroom.com/index.php?s=43&item=2517


From the ARMY of interest focus on all but, especially Slides 7 and 9:
http://www.dtic.mil/ndia/2012annual_psr/Milner.pdf


In the field already (EXCALIBUR 1b) and with U2 providing the music how can you go wrong-feelin better already!! Please note the target distances in the upper right corner of the video.
http://www.youtube.com/watch?v=VNCUeItvovs

Regards,
Pat

Last edited by FASTBOAT TOUGH; June 8th, 2014 at 04:15 AM..
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Old June 8th, 2014, 05:28 AM
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Default Re: M777A1 vs M777A2 Excalibur

Quote:
Originally Posted by FASTBOAT TOUGH View Post
... Is our "simulator" to be found in the game preference page specifically in the Arty accuracy settings? And how does this tie in with what Andy last addressed above already? If I set it to 100% (I normally use 90% for present day arty.) will that give me the "Excalibur factor"?
Wouldn't this affect the accuracy of BOTH forces? and ALL arty not just the "Excalibur" armed unit?

P.S. Cool Video
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