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Old September 10th, 2015, 07:32 AM
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DRG DRG is offline
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Default Re: Artillery units assignments

Have you noticed this in a one-of generated battle or just campaigns?

.......and have you noticed this with regular arty units or only SP guns/ Mortars. ??..........in your save the X0,X1, Y0 and Y1 have the same issue but the first three ARE assigned but Y1 is not but it shows X:-:-:X until you go to the bombard menu and back to the map when it reverts to the correct 5:-:-:7 but this SEEMS confined to SP units

Last edited by DRG; September 10th, 2015 at 07:56 AM..
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Old September 11th, 2015, 05:34 AM

chris h chris h is offline
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Default Re: Artillery units assignments

I've carried out some tests using BR art in a battle and a long campaign.

The save is the turn after the initially art fire so next turn all bombardment should stop. One art unit of each type fired smoke.

Smoke is not affected.

The problem exists for
All types
Fast Art on/off
Core or extra
Observed or not

Some units fire again. Those that do seem to be tied to the unit delay that >=3.
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