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  #1  
Old March 3rd, 2016, 02:41 PM
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Default Re: WinSP MBT: Das Reich

Well then please enlighten me......the OOB is full....the usefulness of an OOB that will not work with the existing scenarios is not even remotely worth the effort to create. It would involve hundreds of hours of work so a handful of people MIGHT DL it and MAYBE half that actually use it ( maybe .....) so what's the point of wishing for an OOB with the early 1942 camo patterns when there is NO place to put them even if they were built ?

The REASON the German OOB looks the way it does is due 18 of player requests like yours.....it could be described as "too complete"
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Old March 3rd, 2016, 02:42 PM
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Default Re: WinSP MBT: Das Reich

I apologize for bringing it up, I'll drop the subject.
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Old March 3rd, 2016, 08:41 PM
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Default Re: WinSP MBT: Das Reich

Quote:
I was more curious about what Monty would do if he were to tackle it.
I like the SPWW2 German OOB as is. It is detailed enough, I'd say. You've got all kinds of exotic stuff in there to play with. You even have Orpo, which is unique.

I'd only make cosmetic changes at best otherwise the in-game scenarios - the Germans are in a lot of them - would be ruined.

Sound work - like Cross' mod would be as advanced as I'd consider going.

Maybe implement some of the new icons if it was not too complicated. To be fair though I never saw the point. Don and Andy have it covered.

As a modder I prefer something totally new where I can be a bit more creative in my own right.
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Old March 3rd, 2016, 11:22 PM
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Default Re: WinSP MBT: Das Reich

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Originally Posted by RecruitMonty View Post

I'd only make cosmetic changes at best otherwise the in-game scenarios - the Germans are in a lot of them - would be ruined. .
over 500 scenarios have Germany as either P1 or P2 when the scenarios that are in the campaigns are added into the count.
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