.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old August 18th, 2002, 04:08 AM
Lord Kodos's Avatar

Lord Kodos Lord Kodos is offline
First Lieutenant
 
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
Lord Kodos is on a distinguished road
Default Re: Does SEIV Need Income?

Actually the fourth resource are supplies.As ive said many times space is a dangerous place and in LR its downright lethal.The Eating think may be possible.I imagine make a planet have the inherent ability to drain organics.I could be wrong.Id also like to see tax's like surely there a people living in Space Colonies and what not and they must pay tax's.Thats why in LR all stations except exclusivly military ones generate small sums of money.Also you can build Leisure Cruisers that make pop happy and gets some money for your coffers.
Reply With Quote
  #2  
Old August 18th, 2002, 04:12 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Does SEIV Need Income?

Supplies in standard SE4 are not really a resource. It is too easy to aquire an infinite supply. I only consider the classic three in SE4 to be resources, and so that's why I said "Fourth resource"

If you were so include a limited supply mod and the labour effect you would be up to Five resources.

[ August 18, 2002, 03:13: Message edited by: Suicide Junkie ]
Reply With Quote
  #3  
Old August 18th, 2002, 09:08 AM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Does SEIV Need Income?

Oouuphhh, when I open this thread I was expecting some spin-off discussion about how much money MM made and how we are going to support SEIV when Sharpnel goes out of business
Instead it is a benign discussion about the game itself Well, rename "minerals" to $, "mineral mines" to "NY stock exchange" and the concept of galactic war financing become obvious. Or do you really expect to pay your crew members wages in rocks ?
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #4  
Old August 19th, 2002, 05:40 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Does SEIV Need Income?

Well gold is a mineral...

Personally I enjoy the absence of a monetary system, at least for some empires, because money is really a social population manipulation system, which not all empires would require.

It would be interesting if some empires needed to worry about internal political and monetary problems, and others didn't.

I would like to see population consuming resources (should be different types and amounts for different species - not everyone eats orgs).

I could also see places for labor, trained labor, and robot labor as resources. Certain empires could also be required to feed and not "jettison" nonproductive population, as well.

PvK
Reply With Quote
  #5  
Old August 19th, 2002, 06:03 PM

Lord_Shleepy
Guest
 
Posts: n/a
Default Re: Does SEIV Need Income?

Quote:
Originally posted by PvK:
Well gold is a mineral...

Personally I enjoy the absence of a monetary system, at least for some empires, because money is really a social population manipulation system, which not all empires would require.

PvK
Truly...a less specific system allows for much more modification/imagination. It's easy enough to believe that all of these financial transactions are taking place in the background of the SEIV universe. In fact, many details of the operation of the empire must be occuring in the background. Diplomatic missions, supply convoys, in-system commerce and trade, trade between species, individual citizens watering their lawns, etc. It's true that some modifications to the resource system would be nice...but too much would simply create a clutter and make an already complex game all that more "busy". Personally, I would rather concentrate on galactic domination than on balancing my books...that's what accounting slaves are are for. I can fuss over the intricacies of economics when paying my credit card bills.
Reply With Quote
  #6  
Old August 20th, 2002, 01:30 AM

evader evader is offline
Corporal
 
Join Date: Jan 2001
Location: effingham, Il 62401
Posts: 76
Thanks: 0
Thanked 0 Times in 0 Posts
evader is on a distinguished road
Default Re: Does SEIV Need Income?

I Personaly would like to see some sort of income.
Reply With Quote
  #7  
Old August 20th, 2002, 01:49 AM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: Does SEIV Need Income?

Quote:
Originally posted by Lemmy:
hmm,......and with the cash you could buy hightech ships from independent merchants.
This would make a good "Event" if it could be worked in
__________________
Kill em all let God sort em out
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:44 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.