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January 8th, 2001, 10:11 PM
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Second Lieutenant
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Join Date: Oct 2000
Location: Linköping, Östergötland, Sweden
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Re: strewth
The AI has no concept of "Danger, don't go there" and will lose alot of ships in black holes and mine fields.
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January 8th, 2001, 11:14 PM
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Sergeant
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Join Date: Oct 2000
Location: Winnetka, CA, USA
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Re: strewth
This has always been around. Didn't you wonder why the AI always has damaged ships and goes through the damaging wormholes? Even if you set up systems to avoid your ministers and the AI ignore that. Its a known bug but one that hasn't been squashed yet.
My guess is its too hard to do that so far because what if that damaging wormhole is the only way out of an AI system? Does that AI have to just sit there untill it researches and builds a wormhole opening ship? Since even damaging warp points are considered a connection the AI as it stands wouldn't research stellar manipulation and if it couldn't go through that damaging wormhole if it is the only path it would just sit there like the neutral empires. This would especially hurt the AI in ancient galaxies (like they need more problems there) because it would be more likely to occur.
To fix this the AI would have to have some command to never use them UNLESS they were the only path and if so they should start researching stellar manipulation. So far making decisions isn't one of the highlights of the current AI.
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January 9th, 2001, 12:08 AM
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Second Lieutenant
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Join Date: Dec 2000
Location: Australia
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Re: strewth
Sounds like the AI needs to be programmed to add more armour to its ships if it needs to move through them....Thats what the rest of us do.......
Also, it probably needs to to be programmed to build and use repair ships. Anyone ever seen an AI player with a repair ship (ie a ship equipped with at least one repair bay)?
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January 9th, 2001, 12:31 AM
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Captain
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Join Date: May 2000
Location: Tampa, FL USA
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Re: strewth
Yes, check out the Darloks!! Although they don't use repair ships like humans would use them (i.e. seek out damaged ships). They will incorporate one component in their defense ships (CA and higher). This effectively means that the defense fleets are self-repairing.
[This message has been edited by Tampa_Gamer (edited 09 January 2001).]
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January 9th, 2001, 10:32 AM
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Sergeant
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Join Date: Oct 2000
Location: Winnetka, CA, USA
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Re: strewth
Well the armor would be on every ship and the repair ships would wander around by themselves and be destroyed. The biggest problem isn't in the design of the ships but their actions. The design can be improved but without at least a little memory and knoledge of its surroundings it will always make bad decisions. Its wandering in the dark even when its been there before. Sometimes I wonder how they remember to start the ships engines before they leave orbit.
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January 9th, 2001, 08:34 PM
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Corporal
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Join Date: Jan 2001
Location: england
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Re: strewth
Tomgs:
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'Sometimes i wonder how they remember to start the ships engines before they leave orbit'
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hehe. you crack me up dude.
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ever started at the bottom of life's ladder, climb to the top only to find your leaning against the wrong wall
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January 10th, 2001, 01:02 AM
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Second Lieutenant
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Join Date: Oct 2000
Location: Linköping, Östergötland, Sweden
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Re: strewth
quote: Originally posted by Tomgs:
Sometimes I wonder how they remember to start the ships engines before they leave orbit.
They seem to remember how to start the ships and get them moving, but something tells me they can't remember how to steer judging from the erratic way the ships move around. 
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You don't go through the hardships of an ocean voyage to make friends...
You can make friends at home!
-Eric The Viking-
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