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August 19th, 2002, 09:13 PM
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Colonel
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Re: Dips--t AI\'s!!
Quote:
Originally posted by geoschmo:
It's a defense mechanism given to the AI because they aren't smart enough to analyise the situation and be able to tell if you are a legitimate threat. So they are told to assume you are a threat as soon as you get close.Geo
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That's not completely true. The AI analyses the score percent and reacts according to its instructions in the politics file.
But almost all standard politics files makes them break treaties and declare war more easily if the other empire is weaker than the AI itself.
But you can modify that!
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August 19th, 2002, 09:35 PM
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Major
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Re: Dips--t AI\'s!!
Quote:
Originally posted by geoschmo:
They don't like you claiming systems next to their systems. And they don't like your colonies next to systems that they have claimed. They won't IIRC claim a system until they colonize it.
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I'm pretty sure they claim adjacent systems as well... but I could be misremembering...
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August 19th, 2002, 10:16 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: Dips--t AI\'s!!
Quote:
Originally posted by Q:
Elowan did you send them some flowers?
No?
Well you don't have to wonder why they declared war on you .
But seriously: it all depend on the anger and politic file of the race involved. There are races that react as incoherently as you described, others that will hate and fight you consistently from the very beginning and others that will love you forever until the mega evil empire event will seperate you.
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Absolutely right, it is very important on first contact to send a gift. 1000 organics or something. As was noted by someone else even angry xenophobes like gifts.
Consider, the 1000 organics is a meal at a really big party held to introduce yourself to another race. Like whenever Voyager met a race and there was a big party hosted by Nelix.
'Tho, if your cultural officer had his personality, you're lucky the ship isn't shot at on sight. 
[ August 19, 2002, 22:56: Message edited by: Arkcon ]
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August 19th, 2002, 10:24 PM
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National Security Advisor
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Location: Ohio
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Re: Dips--t AI\'s!!
Quote:
Originally posted by Q:
Elowan did you send them some flowers?
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Maybe the AI saw how grumpy he is today and decided they better declare war and attack him first or they were going to get smoked for sure.
Geo
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August 19th, 2002, 11:00 PM
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Second Lieutenant
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Re: Dips--t AI\'s!!
Quote:
Originally posted by Arkcon:
'Tho, if your cultural officer had his personality, you're lucky the ship isn't shot at on sight.
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Actually - I'm quite lovable - ask my patients. However - patience is another matter entirely.
Besides - I can be grumpy if I want to! So There! 
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 'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
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August 20th, 2002, 03:33 PM
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Corporal
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Re: Dips--t AI\'s!!
In my experience, the most important thing is whether you are the first empire to make contact. The AI's typically declare war on the first alien empire they meet. If you are the second, they are already at war with the first and, therefore, want to be your buddy.
I tested this Last week. I started a game sending out scouts in all directions. I ran into two AI's that were not very far apart. They both declared war on me after a few turns. I restarted the game, and, this time, I colonized my home system first and then sent out the scout ships. The two AI's had met each other and were at war. Within a few turns, they were both warm to me and wanted a Military Alliance.
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August 20th, 2002, 04:00 PM
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Colonel
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Re: Dips--t AI\'s!!
Is there any way to claim a system other than by colonising it?
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