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  #1  
Old August 22nd, 2002, 11:40 PM
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Default Re: Things we\'d like to see in the next patch

In the next patch I would like to see the ability to repair allied ships. So I could repair racial tech I gave my partner if it was damaged and he didn't have the ability. Maybe even the ability to build joint ship. An organic tech on a Temporal races warship for ex.

[ August 22, 2002, 22:40: Message edited by: overminder ]
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  #2  
Old August 23rd, 2002, 12:40 AM

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Default Re: Things we\'d like to see in the next patch

My patch wishlist (2 cents worth )

1. I know others have mentioned it, but I'd really like to be able to save default settings for new SP games... maybe we should start a letter-writing campaign

2. Useful satellites (on sectors with planets). Even if the game put 1/4 of the sector's satellite pool at each 'corner' of the planet involved... *anything's* got to be better that parking them in a single lump.

3. The ability to prioritise resource allocation (when you're running at a loss) even on a really coarse level, say between ships facilities and units. If I'm gasping for minerals, I want to get new mining facs Online ASAP.

4. Empire flags on enemy and allied ships. Sometimes it's really hard to spot little teeny grey ships.

5. Mutually exclusive tech trees. This could have all sorts of applications... particularly when giving empires a bit of character, but also as way to add some variation to the endgame.
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  #3  
Old August 23rd, 2002, 12:47 PM
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Default Re: Things we\'d like to see in the next patch

My tuppence worth'

1 I really want the ability to put fleets into other fleets as per my 'fleets within fleets within fleets' post

2 I really want the ability to make up 'armies' with troop units
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  #4  
Old August 23rd, 2002, 03:29 PM
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Default Re: Things we\'d like to see in the next patch

Oh, just something approaching the complexity of Nethack would be nice. Actually, it would be nice if populations kept their own characteristics, etc., when captured (instead of just atmosphere type).
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  #5  
Old August 23rd, 2002, 03:47 PM

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Default Re: Things we\'d like to see in the next patch

Gentlemen,

I would like to see improved ground combat. Currently it seems like a default assualt setting where the attacker alwyas wins. (At least that is the state of affiars in my AI games.)

The poor AI is never prepared for ground assualts.

Having this be an option (ie tactical or strategic just like the space combat) would be interesting.

I miss being able to Fleet bases. I used to fleet them around critical planets and worm holes. It made tracking them much easier.
I don't really care about the supply issue, so if they could find some way for us to fleet bases again I would be very happy.

Cheers!
Trajan
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  #6  
Old August 23rd, 2002, 08:52 PM
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Default Re: Things we\'d like to see in the next patch

I believe in the SETTING.TXT you can make it so you can add bases. The line is something like this add bases to fleet = FLASE. Just change it to true.
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  #7  
Old August 24th, 2002, 12:16 AM
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Default Re: Things we\'d like to see in the next patch

Here is another item I would like that the treaties of Protactor and subjuation would let you use their space yards and supply depots.
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