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  #1  
Old September 20th, 2002, 01:52 AM
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Default Re: Things we\'d like to see in the next patch

Atrocities, that won't work currently. Units cannot hold cargo, even if you mod them to have cargo components.

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Old September 20th, 2002, 01:54 AM
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Default Re: Things we\'d like to see in the next patch

I thought as much, I have never tried it myself, just trying to offer an avenue of exploration.
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Old September 19th, 2002, 02:45 PM
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Default Re: Things we\'d like to see in the next patch

Afraid Geo is right. I tried it also.
What do you and Geo have to say on the "Arcs of Fire?" Good idea, bad idea? Go ahead and criticize, I can take it. My idea is that it would make ship speed in combat more valuable.
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Old September 19th, 2002, 05:47 PM
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Default Re: Things we\'d like to see in the next patch

Quote:
7. (May already exsist) A way to disable the frelling Fleet Leader during tatical combat. I have lost way to many ships because of them trying to follow the GD leader and using up all their moves freaking out like a GD grasshopper on a hot plate!
CTRL-(1-9) sets ships to be members of the matching fleet number.
CTRL-0 sets the ships to have no fleet designation. This applies to leaders as well.

You can also go into the orders menu and select clear fleet designation, or clear all fleet designations.
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Old September 19th, 2002, 06:05 PM
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Default Re: Things we\'d like to see in the next patch

Quote:
Originally posted by Suicide Junkie:
quote:
7. (May already exsist) A way to disable the frelling Fleet Leader during tatical combat. I have lost way to many ships because of them trying to follow the GD leader and using up all their moves freaking out like a GD grasshopper on a hot plate!
CTRL-(1-9) sets ships to be members of the matching fleet number.
CTRL-0 sets the ships to have no fleet designation. This applies to leaders as well.

You can also go into the orders menu and select clear fleet designation, or clear all fleet designations.

You can also set "all ships break formation" in the strategies screen (I think that's where it is). Then you don't have to worry about weird formation movements in strategic combat...
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Old September 19th, 2002, 06:08 PM
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Default Re: Things we\'d like to see in the next patch

Quote:
Originally posted by QuarianRex:

Does anyone know why it was set up like this? In ship combat components tend to get damaged from largest to smallest and I can't see why it would be reversed for planets.
Actually, I think ship armor is damaged from smallest to largest, and other components are typically damaged largest to smallest... but I think there's some randomness involved as well, because sometimes I see engines get destroyed before weapons...
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Old September 19th, 2002, 06:15 PM
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Default Re: Things we\'d like to see in the next patch

One of my pet peeves is having to keep going back to the log and scrolling to find my spot. Even if you filter the log, sometimes this can be a chore if lots of things happen that turn.

I would like to see a "goto next [and previous] log entry" button. That way I can quickly step thru the events, even filtered, to act upon the new developments without having to go back to the log and scroll.
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