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  #1  
Old October 5th, 2002, 08:37 PM
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Default Re: Things we\'d like to see in the next patch

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Trade or buy ally populations, or any other peaceful ways to have populations with different breathing air.
You can do that now by trading ships loaded with population. Whatever's in the ship's cargo goes with it.
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Old October 6th, 2002, 01:47 AM

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Default Re: Things we\'d like to see in the next patch

Is there any new patch coming up actually?
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  #3  
Old October 6th, 2002, 06:15 AM

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Default Re: Things we\'d like to see in the next patch

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Originally posted by Mylon:
Unless population bonuses are changed (10% for an extra 1 billion?) then I really don't see the point in allowing extra population through a facility. If you just want the population without the production bonus, you can "harvest" excess population from the planet with a cargo ship.
Well, I did mod my settings.txt to give higher bonuses for various population levels. With a facility that gives a population bonus, it could be possible to boost the populations of smaller planets above points where you get an additional bonus.

That and the other thing about space habitats is something I've thought of from time to time. O'Neill colonies and such.
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Old October 6th, 2002, 10:07 PM
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Default Re: Things we\'d like to see in the next patch

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Is there any new patch coming up actually?
I can recall at least two mentions of bugs that the beta testers' current build has already fixed, but no rumors of a release date.
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  #5  
Old October 9th, 2002, 09:17 AM
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Default Re: Things we\'d like to see in the next patch

What I would really, really, REALLY like to see is for us to have the capacity to program how our ships and fleets do battle.

Over fifteen years ago (Is it really that long? ), a game was written for the Apple whereby robots fought with sensors, weapons, movement etc. Using boolian, we would program the robot and then match it agains others.

It was a hoot. And a lot of fun.

If this could be done over 15 years ago, it should not be difficult to implement it into this game.
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  #6  
Old October 9th, 2002, 06:05 PM
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Default Re: Things we\'d like to see in the next patch

I'd like to see mounts that can add an ability to a component.

I don't know if this could work but how about the ability to use more than one mount?

Mounts that could affect the ROF of a weapon would be good.

A restricted field add to the tech areas. Ex; You have tech A, you can research tech B or tech C, you choose B and now you can not research C. This would add a new element for modders to work with.
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Old October 9th, 2002, 06:30 PM

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Default Re: Things we\'d like to see in the next patch

I would like to see:
When you are selecting a Way Point to send a ship to I would like to see the system on the map the way it is in where you Set them. When you select a waypoint the system "lights up" on the map

[ October 09, 2002, 23:54: Message edited by: Gryphin ]
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