Re: Emmisive Armor for Dummies, please...
Yes, the default Emissive Armor is fairly weak and becomes nearly useless once cruisers appear and all direct-fire weapons get doubled damage. But a little modding to give more levels of Emissive Armor makes it worthwile much later into the game. Given that the standard APB can become a 195 points-per-shot weapon on a battleship and a 455 points-per-shot weapon on a starbase (!!!) I think that Emissive Armor ought to go to 100 points or more. Just make it expensive enough that it's hard to research early in the game.
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