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September 19th, 2002, 09:28 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Ship strategies
Quote:
Originally posted by capnq:
quote: so if you have a 200 dmg warhead thats 200 dmg for them and only 120 for you.
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No, the damage the other ship does is a function of its size; the size of your ship's warhead doesn't affect how much damage you take. It was my understanding that if a ramming ship has a warhead (or more) on it, the warhead damage is applied to both ships. The target ship's warheads (if any) do not do any damage.
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September 20th, 2002, 04:59 AM
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Captain
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Join Date: Jan 2002
Location: Calgary, Canada
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Re: Ship strategies
Quote:
Originally posted by Imperator Fyron:
Take Organic. Build BCs that have the essentials, Solar Sails, ECM, and the rest Organic Armor III. Those can ram a few ships, regenerate, ram a few ships, regenerate, repeat.
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Fyron, I did just that and my ship simply headed to a corner with all the other unarmed ships. I refitted to include a weapon, but haven't had a chance to try it yet. Does it need a weapon or did I do something else wrong?
Kim
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
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September 20th, 2002, 06:08 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Ship strategies
Did you set it to Ramming strategy? Maybe it is Kamikaze Attack or something. It should work though.
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September 21st, 2002, 02:27 AM
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Captain
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Join Date: Jan 2002
Location: Calgary, Canada
Posts: 858
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Re: Ship strategies
Yes, the strategy title is Ram, and the movement strategies are ram/ram. Everything else is kind of maximized. Break formation, attack any and all targets (except planets). I don't like to limit my ships too much.
Kim
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
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