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  #1  
Old November 22nd, 2002, 10:09 PM

Desdinova Desdinova is offline
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Default Re: Map editor needs serious help!

i think what he means is if you randomly generate a map they all are the same. i have just sat and generated maps and the first one is usually the same one each time.

1. open the editor and select a quadrant type. pay attention to what it looks like. generate more maps and just study what they look like.

2. close the editor and reopen it. select the same quadrant type and generate a map. after a while you will notice the same general shape of maps are created.

the only way i have been able to vary the design is to go into the quadranttypes.txt file and either alter the minimum angle between warp points or minimum distance between systems fields.

edit: i dont think the random # generater changes its seed. if the seed is not changed it will generate the same "random" number sequence each time. so if all values remain the same the editor will create the same maps.

edit2: you can generate some pretty unusual maps by changing those two fields. however if you make the angles to large do not make the minimum distance greater than 2 or it will cause the editor to fail.

edit3: also changing the type of placement will affect the map. check out FYRONS QUADRANT MOD it has several good examples in it.

[ November 22, 2002, 20:31: Message edited by: desdinova ]
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  #2  
Old November 22nd, 2002, 11:09 PM

spoon spoon is offline
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Default Re: Map editor needs serious help!

Quote:
Originally posted by desdinova:
i think what he means is if you randomly generate a map they all are the same. i have just sat and generated maps and the first one is usually the same one each time.
Yes, this is true. The workaround is to generate a map in the game, then save it, the load it in the editor. The game always generates unique maps. The editor always generates the same maps.

-Spoon
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  #3  
Old November 23rd, 2002, 12:19 AM
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Captain Kwok Captain Kwok is offline
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Default Re: Map editor needs serious help!

Desdinova was right in his guess about the randomness problem.

But seriously, SE:IV is winding down and most of the major issues have been dealt with. The changes to the map editor are not dramatic and can be easily done. It will give the game a boost as a whole bunch of new maps and scenarios could be made!!! Maybe even attract a few more buyers.
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Old November 23rd, 2002, 12:55 AM

Shyrka Shyrka is offline
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Default Re: Map editor needs serious help!

Winding down? Are the SE series going to be abandoned by Malfador?

Edit: Typo with "winding"

[ November 22, 2002, 22:58: Message edited by: Shyrka ]
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  #5  
Old November 23rd, 2002, 01:21 AM
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Fyron Fyron is offline
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Default Re: Map editor needs serious help!

Quote:
Originally posted by Shyrka:
Winding down? Are the SE series going to be abandoned by Malfador?

Edit: Typo with "winding"
SE3 wound down before SE4 was produced. There is no reason to think MM won't be starting on SE5 sometime soon.
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  #6  
Old November 23rd, 2002, 04:01 AM

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Default Re: Map editor needs serious help!

oh yea... me too...

Open source it... we can fix it our selves ...
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  #7  
Old November 23rd, 2002, 01:16 PM

Shyrka Shyrka is offline
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Default Re: Map editor needs serious help!

Quote:
Originally posted by Imperator Fyron:
SE3 wound down before SE4 was produced. There is no reason to think MM won't be starting on SE5 sometime soon.
I'm happy to hear that

Quote:
Originally posted by tesco samoa:
Open source it... we can fix it our selves ...
That would be perfect!!! I can't agree more with this idea.
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