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Do you own this game? Write a review and let others know how you like it.
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January 3rd, 2010, 03:46 PM
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Sergeant
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Join Date: Jun 2005
Posts: 370
Thanks: 333
Thanked 25 Times in 24 Posts
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Re: Dynamic Campaign: The Best and the Worst
Quote:
Originally Posted by Imp
Will be sending to Wulfir for the next instalment shortly as you said good fun, LOS round top right village was a bit challenging think partly due to dust from my mortars. Have you made any changes to your core? I swaped snipers jeep for a Stalwart ammo carrier as plenty of transport & changed 2 Jackals to GL equiped instead of slap for variety. Sold 2 jackals & scouts at start of 2nd battle for play balance as they are pretty powerfull finding the enemy well. Also for play balance think should only have 2 or no Scimitars till things hot up as they make light work of snipers etc so think would slow your advance down a bit. Sure Wulfir would be intreasted in your views
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I haven't changed any of my core. The scimitars have made it a bit easier. I used them to blast away at enemy positions once discovered. I might try and replay the entire campaign and maybe trade a couple of scimitars for snipers and see how that works. Or maybe a UAV as the Army uses these quite a bit now.
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January 3rd, 2010, 12:01 PM
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Major
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Join Date: Jun 2005
Posts: 1,015
Thanks: 144
Thanked 383 Times in 200 Posts
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Re: Dynamic Campaign: The Best and the Worst
Quote:
Originally Posted by cbreedon
Been playing this as well... It's been fun. I lost a couple of vehicles in the 1st battle.. Should have used my Yemenis ;-)
The second battle was a lot easier.
Looking forward to more.
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Cbreedon,
sounds good - any feedback welcome.
Ps
If you want a "Dynamic Campaign" of your own it's easy to set up - especially as you seem to know how it works ;-)
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January 3rd, 2010, 03:52 PM
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Sergeant
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Join Date: Jun 2005
Posts: 370
Thanks: 333
Thanked 25 Times in 24 Posts
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Re: Dynamic Campaign: The Best and the Worst
Quote:
Originally Posted by wulfir
Quote:
Originally Posted by cbreedon
Been playing this as well... It's been fun. I lost a couple of vehicles in the 1st battle.. Should have used my Yemenis ;-)
The second battle was a lot easier.
Looking forward to more.
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Cbreedon,
sounds good - any feedback welcome.
Ps
If you want a "Dynamic Campaign" of your own it's easy to set up - especially as you seem to know how it works ;-)
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I may have to give it a go. I have some questions on it though. How do I edit the 1st 2 scenarios? I tried the campaign editor but couldn't get at the scenarios.
Also how does the campaign know to carry on with the same core as the previous scenario? This is the piece that I don't understand. If I tried to design a scenario for this campaign, do I have to pick the same core as the previous scenario? I hope I am explaining myself.
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January 3rd, 2010, 04:53 PM
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Major
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Join Date: Jun 2005
Posts: 1,015
Thanks: 144
Thanked 383 Times in 200 Posts
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Re: Dynamic Campaign: The Best and the Worst
Quote:
Originally Posted by cbreedon
I may have to give it a go. I have some questions on it though. How do I edit the 1st 2 scenarios? I tried the campaign editor but couldn't get at the scenarios.
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hmm, what is it you want to do? Change the core?
You will not be able to edit the first two scenarios, i.e. 000 and 001 because I did not include the source scenarios in the initial zip. You can replace them if you want to with something you've done yourself, or I can send them over, if you like.
However, you can change the core option from FIXED to OPEN and change the number of build points for any battle. This is done in the campaign editor and will allow you to buy your own core - which is maybe the easiest way if you want to buy a new core.
Quote:
Originally Posted by cbreedon
Also how does the campaign know to carry on with the same core as the previous scenario? This is the piece that I don't understand. If I tried to design a scenario for this campaign, do I have to pick the same core as the previous scenario? I hope I am explaining myself.
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No, should you design a scenario you will not need to add anything other than optional AUX/FIX units (any non core friendly units). The game will remember your core as you go along.
Post here if you have any other questions!
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January 3rd, 2010, 05:57 PM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
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Re: Dynamic Campaign: The Best and the Worst
Played throught the first battle, those Yemenis on your side are tough! are those 1337(a.k.a elite) troops?
__________________
I am not responsible for any damage your brains may suffer by reading the text above
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January 12th, 2010, 10:49 PM
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Sergeant
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Join Date: Jun 2005
Posts: 370
Thanks: 333
Thanked 25 Times in 24 Posts
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Re: Dynamic Campaign: The Best and the Worst
congrats...
I haven't had time with that one yet.
I did modify the entire campaign to use airmobile paras. I sent it to wulfir to take a look at it 1st since it's his campaign. I am the middle of the 1st battle. It is a little different since there aren't as many vehicles... mainly chinooks and paras...
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March 10th, 2010, 01:24 AM
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Sergeant
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Join Date: Jun 2005
Posts: 370
Thanks: 333
Thanked 25 Times in 24 Posts
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Re: Dynamic Campaign: The Best and the Worst
Here is the modification that I did. I used the same scenarios but changed the British side to airmobile paras to give a different flair....
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March 13th, 2010, 04:57 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,717
Thanks: 4,166
Thanked 5,968 Times in 2,929 Posts
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Re: Dynamic Campaign: The Best and the Worst
If anyone has been in contact with Ulf (wulfir )lately please pass on the message that I have been trying to contact him since mid Febuary
Thanks
Don
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March 13th, 2010, 05:32 PM
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Sergeant
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Join Date: Jun 2005
Posts: 370
Thanks: 333
Thanked 25 Times in 24 Posts
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Re: Dynamic Campaign: The Best and the Worst
I have too Don... no word???
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March 14th, 2010, 10:58 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,717
Thanks: 4,166
Thanked 5,968 Times in 2,929 Posts
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Re: Dynamic Campaign: The Best and the Worst
None
Don
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