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  #41  
Old July 1st, 2003, 02:28 AM
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Default Re: Plague bomb..

Quote:
Originally posted by Imperator Fyron:
Plagues are only 20 kT, and you only need one to kill a planet (or 50 planets), so it is really a null issue. And yes, I can imagine that, and it would be greatly preferable to the current system.
Ah, silly me; you're right.
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  #42  
Old July 1st, 2003, 05:29 AM
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Default Re: Plague bomb..

Quote:
Originally posted by Jack Simth:
If the purpose is to render a planet useless (perhaps when deep behind enemy lines where a friendly colony would be immediately captured) then you would want persistant spores. It might be nice if this were moddable, but it makes sense either way; just for different purposes.
Oh you're going for the scorched galaxy plan are you? Well then you'll love the handy dandy Radiation Bomb from Scumco WMD Inc. One hit and the planet is useless for further colonization. Usefull for those pesky alien colonies that you can't colonize yourself, or just because you're a rotten intergalatic despot. Order yours today!
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  #43  
Old July 1st, 2003, 08:01 PM

Taera Taera is offline
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Default Re: Plague bomb..

no loser, it should be glowing and screaming/puking when talking about radbomb

(this forum REALY needs an evil smilie)
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  #44  
Old July 1st, 2003, 09:47 PM
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Default Re: Plague bomb..

Quote:
Originally posted by Taera:
(this forum REALY needs an evil smilie)
You can import them from http://www.stopstart.freeserve.co.uk/charac1.htm:





That was produced by:
code:







[ July 01, 2003, 20:50: Message edited by: Jack Simth ]
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  #45  
Old July 1st, 2003, 09:53 PM

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Default Re: Plague bomb..

Quote:
Originally posted by Taera:
no loser, it should be glowing and screaming/puking when talking about radbomb
That's Mr. Yuck, the standardized symbol for poisons that keeps children safe!

[ July 01, 2003, 20:53: Message edited by: Loser ]
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  #46  
Old July 2nd, 2003, 01:34 AM

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  #47  
Old July 2nd, 2003, 03:06 AM

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Default Re: Plague bomb..

true jack, true, and i know more places for smilies (plus google helps) but still, it'd be better if the forum itself would have one
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  #48  
Old July 2nd, 2003, 03:14 AM
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Default Re: Plague bomb..

Yeah, it might.
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  #49  
Old July 2nd, 2003, 03:14 AM
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Default Re: Plague bomb..

Yeah, it might.
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