Re: Planetary Conditions \"Deadly\" ...What To Do?
There are only two types of structures, IIRC, which can improve planetary conditions -- the Climate Control Facility (Planet Utilization 1-3, prereq: Planetary Engineering, IIRC) and the Nature Shrine (Religious Tech 1-3, system-wide, needs to be a Deeply Religious race 'natch). Both work extremely slowly -- something like 1-3% a _year_, tops, IIRC.
Therefore, you'd probably want to simultaneously hit back. Intel-wise, if you have the points (unlikely given that they're hitting you via intel), you may want to chance a few Communications Mimic ops, in order to get the AIs to declare war on each other and hopefully focus less single-mindedly on you. With luck, they're putting too many points into offense and not enough into defense so your Mimics may work.
The other bit would be finding those obnoxious intelligence centers (or their spaceports; no spaceport => no production if it's not the home system, and penalty if it is, IIRC, if they don't have the right racial trait) and bLasting them into oblivion. Or drop plague bombs, which will cause 'em to riot until cured (or dead). Either way, you need to reduce their intel production while building up yours and trying to stem the damage, because there's no fast way to improve planetary conditions.
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-- The thing that goes bump in the night
[This message has been edited by Taqwus (edited 10 January 2001).]
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