Is there a way to hide components during combat?
There is no way to hide components during combat, is there? If not, wouldn't that be cool, not knowing whether that enemy ship has marines, or a shield regenerator, or a self-destruct, or something else? (Should I attack that blanked-out ship first, or is it a red herring?) It would be a lot more realistic. There ought to be a whole tech devoted to this.
A bigger plus is that never-before-encountered techs would be automatically blanked-out. It is wierd that in a first encounter with a species that has technology you don't know about, you can "scan" their ship in combat and find out all their capabilities.
I can see, though, that the programming to implement this might get nasty, especially for the AI.
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Give me a scenario editor, or give me death! Pretty please???
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