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  #1  
Old January 23rd, 2001, 11:40 PM

Newbie999 Newbie999 is offline
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Default Cloaking bug ... or?

Ok. I'm new at this. I sent a cloaked ship through an enemy system and found a colonizable planet on the other side, so far so good.

I have a non-cloaked satelite group on the warp point in their system, that the enemy picks fights with but never gets into range.

I created a cloaked colonizer, a cloaked attack ship, and a cloaked supply ship. I made them into a fleet. I sent the fleet through and *blam* -- they saw my fleet.

Does cloak not work for fleets? Did the presence of a non-cloaked ship make them enter attack and then see my cloaked ships?
My ships were cloaked during tactical combat -- but they targeted me anyway? What went wrong?
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  #2  
Old January 23rd, 2001, 11:50 PM

Sinapus Sinapus is offline
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Default Re: Cloaking bug ... or?

If they have sensors capable of detecting your cloak, then they can attack you. Otherwise you should go right through them w/o attacking.

(In fact, you have to decloak to attack. Something I found out while doing some commerce raiding in a previous game.)


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  #3  
Old January 24th, 2001, 12:01 AM
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raynor raynor is offline
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Default Re: Cloaking bug ... or?

quote:
Originally posted by Sinapus:

(In fact, you have to decloak to attack. Something I found out while doing some commerce raiding in a previous game.)



What do you mean by commerce raiding?

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  #4  
Old January 24th, 2001, 12:06 AM

Sinapus Sinapus is offline
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Default Re: Cloaking bug ... or?

Commerce raiding as in moving your cloaked ship into the same sector as a lone transport or colony ship, decloaking and blowing it up.
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Old January 24th, 2001, 12:11 AM

Newbie999 Newbie999 is offline
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Default Re: Cloaking bug ... or?

Sorry, forgot to mention.
They had no sensors on the ships at the wrap point. They're the Nutlah group -- I never played religious long enough to see if that gives them special sensors -- but I've have't yet met a ship of theirs with sensors listed in tactical combat. Remember -- lone cloaked ship flies through system -- no problem. Fleet of cloaked ships -- nabbed at warp point
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Old January 24th, 2001, 12:14 AM

Nyx Nyx is offline
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Default Re: Cloaking bug ... or?

quote:
Does cloak not work for fleets? Did the presence of a non-cloaked ship make them enter attack and then see my cloaked ships?
My ships were cloaked during tactical combat -- but they targeted me anyway? What went wrong?


Yes a single non-cloaked ship in a sector will cause combat to occur when a cloaked fleet of the same player enters. If you have even a single non-cloaked ship in a fleet, the whole thing can get attacked.

And cloaking has no effect during combat. Once tactical begins all ships decloak.

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  #7  
Old January 24th, 2001, 08:11 AM

Zanthis Zanthis is offline
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Default Re: Cloaking bug ... or?

Actually, if I'm not mistaken (and I could very well be), the non-cloaked ship doesn't even have to be part of the cloaked fleet, just in the same space. If combat occurs, all units in the space from all sides appear in tactical combat, cloaking doesn't matter.
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Old January 24th, 2001, 08:18 AM

Emperor Zodd Emperor Zodd is offline
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Default Re: Cloaking bug ... or?

If you have one uncloaked ship in a fleet,will your opponent only know about the one ship?
If so, you can use a colony(or any)ship as bait!!!
When the enemy attacks he will be ambushed by a larger force than he intended to do battle with!!!
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  #9  
Old January 24th, 2001, 06:20 PM

Elmo Elmo is offline
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Default Re: Cloaking bug ... or?

Guys

I believe there may be a bug with cloaking. I just had a lone cloaked ship attacked by an AI ship (Phong) that had no sensors and definitely should not have seen my ship. It occurred at a warp point as I came through.

Elmo
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  #10  
Old January 24th, 2001, 06:30 PM

SirDarwin SirDarwin is offline
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Default Re: Cloaking bug ... or?

Perhaps cloaking doesn't work at worm holes, you know those always cause problems with computer systems
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