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  #1  
Old June 24th, 2004, 10:26 AM
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Default Underwater Nations!!!?

I was remaking my entire nation-god settings for a new World War, I finished Abysia-humanbred, then I started on Atlantis, I realized why atlantis was always the bland, same old nation to me... it has no special themes! I was kind of sad at that, then I got to R'lyeh, it doesn't have a special theme either! Why, I ask, do the underwater nations have no special themes?
I also noticed that Jotunheim (is the only?) doesn't have a "normal" theme, but has "Iron Woods" instead of "normal." The other nations I see all have "Normal" there. Why are the underwater nations cursed with no themes, while Jotunheim has three, technically!?
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  #2  
Old June 24th, 2004, 10:40 AM

Norfleet Norfleet is offline
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Default Re: Underwater Nations!!!?

Cthulhu doesn't need a theme. Cthulhu *IS* a theme!
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  #3  
Old June 24th, 2004, 10:43 AM

HotNifeThruButr HotNifeThruButr is offline
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Default Re: Underwater Nations!!!?

Don't forget Broken Empires.

I like how they add themes, which are pretty much new nations in patches instead of expansions.
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  #4  
Old June 24th, 2004, 11:00 AM
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Default Re: Underwater Nations!!!?

Quote:
Originally posted by UberPenguin:
I also noticed that Jotunheim (is the only?) doesn't have a "normal" theme, but has "Iron Woods" instead of "normal." The other nations I see all have "Normal" there.
I guess it's due to the way themes were introduced in Dominions 2. In PPP, Utgard was the standard Jotunheim, and Ashen Empire was the standard Ermor. Since these are the only 2 old nations which had their base theme changed, Iron Woods and Broken Empire had to be designed from scratch and got distinctive names, while the other nation's standard themes were just 'imported' from PPP unchanged.
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Old June 24th, 2004, 02:44 PM

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Default Re: Underwater Nations!!!?

For R'lyeh, I've thought that a neat theme would be one in which you couldn't build any of the half-breed or slave units, or get free Foul Spawns on land, or anything like that. But you could recruit the various Void Gate beasties at your capital. The best ones would of course be extremely expensive. It could be tough to get rolling without any cheap troops, but once you do, watch out!

[ June 24, 2004, 13:45: Message edited by: Vynd ]
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  #6  
Old June 24th, 2004, 05:25 PM
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Default Re: Underwater Nations!!!?

Actually I have created my own type of crazy theme using Atlantis - Golum Cult (robots from the sea lol).
I find a nice corner of land to pump out my constructs and control the seas with my water based armies. It actually is quite fun!
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  #7  
Old June 24th, 2004, 06:07 PM
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Default Re: Underwater Nations!!!?

Quote:
Originally posted by Pirateiam:
Actually I have created my own type of crazy theme using Atlantis - Golum Cult (robots from the sea lol).
PIRATE robots, I hope! (Or is it Robot Pirates?)
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Old June 25th, 2004, 01:00 AM

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Default Re: Underwater Nations!!!?



[ June 24, 2004, 12:02: Message edited by: djtool ]
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  #9  
Old June 25th, 2004, 01:00 AM

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Default Re: Underwater Nations!!!?



[ June 24, 2004, 12:02: Message edited by: djtool ]
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  #10  
Old June 25th, 2004, 01:01 AM

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Default Re: Underwater Nations!!!?

the only theme I think you could even do with ryleh is removing all recruitable units except for illithids and starchildren, then provide either multiple voids or a void in every fortress you erect. Then maybe a unit or adjustment of the starchildren for the summons. Maybe make the summonig a little easier that theme.


HOLY TRIPLE POST BATMAN!!!

[ June 24, 2004, 12:01: Message edited by: djtool ]
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