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  #1  
Old July 7th, 2004, 03:57 PM

Minrhael Minrhael is offline
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Default Great Sage no magic

Playing in a human pretender game I decided to just take great sage pretender and leave him researching. He only had 1 point in each of water & earth magic as I just dumped the 21 points I couldn't do anything with in there. Then he died.

If I bother to call him back, will he still receive the research bonus even though he no longer has any magic paths or shall I just leave him dead?
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  #2  
Old July 7th, 2004, 04:13 PM

HotNifeThruButr HotNifeThruButr is offline
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Default Re: Great Sage no magic

I'm sure there are side-effects to having a dead pretender, so don't keep him dead.
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Old July 7th, 2004, 04:20 PM
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Default Re: Great Sage no magic

Hm, it might be possible. Arco Philosophers, with their research bonus, are allowed to research despite not having a single point of magic.

One bit you do lose by not having him there is that a pretender is an automatic dominion spreader.
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  #4  
Old July 7th, 2004, 04:21 PM
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archaeolept archaeolept is offline
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Default Re: Great Sage no magic

I would think that he would still have the research bonus, as there are other no-magic researchers (GE philosopher), but I couldn't swear to it.

however, his basic dominion spread ability is probably worth bringing him back for.
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Old July 21st, 2004, 12:26 PM

Minrhael Minrhael is offline
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Default Re: Great Sage no magic

2 weeks later I finally managed to get him called back (figured it wasn't worth trying too hard). Just for general information purposes in case anyone wonders in the future: no, he cannot research anymore. Now I have to decide if it's worth 50 gems to empower him for the research bonus, if only I had some water gems, I'd have nothing better to do with them anyway since clams are outlawed in this game

Ah well, a walking temple isn't that bad.

[edit] By the way, are there any items I can forge to make him a stealthy walking temple?

[ July 21, 2004, 11:27: Message edited by: Minrhael ]
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Old July 21st, 2004, 12:29 PM

Norfleet Norfleet is offline
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Default Re: Great Sage no magic

Quote:
Originally posted by Minrhael:
[edit] By the way, are there any items I can forge to make him a stealthy walking temple?
Nope. He's pretty useless now. You've got a glorified walking temple.
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  #7  
Old July 22nd, 2004, 12:48 AM
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Stormbinder Stormbinder is offline
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Default Re: Great Sage no magic

Quote:
Originally posted by Norfleet:
quote:
Originally posted by Minrhael:
[edit] By the way, are there any items I can forge to make him a stealthy walking temple?
Nope. He's pretty useless now. You've got a glorified walking temple.
Roughly three temples actually. So it is still worth it.
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