.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 19th, 2005, 01:59 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Overwhelmed

What I hate most right now, aside from fearing that the info on this site might one day soon be gone, is trying to figure out the lay out for a mod that I have been thinking about for quite some time.

The details are killing me. I find it compellingly overwhelming to even think about undertaking the task of making a new mod. Sure I have a lot of great ideas as outlined in another forum, but ideas are one thing, actually making them into a mod is something else entirely.

I find it hard to grasp the simple concept of getting started. Where do I begin I ask myself. How do I put all the peaces together, what do I keep, what do I dicard, how will I get this to work, will any one be interested in it, is it a waste of time, etc.

Well I want to make the mod, more for myself than for others, so I guess I should just sit down one day and start working on it.

I wonder if a highly caffinated beverage would help?
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #2  
Old May 19th, 2005, 02:07 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Overwhelmed

Well, the first thing to do is decide what the core feature of your mod is.

Also, figure out if you want to edit the stock files as you go, or just start from scratch and copy bits out of the stock files as they become convenient.

Most of my mods have been done by the poke & edit method, but Carrier Battles was a from-scratch mod and only took a month to get running.

---

Just getting the core done will help immensely. You can add all your features later, but the core will give you *something*. Just having *something* to show progress makes all the difference in the world for motivation.
Reply With Quote
  #3  
Old May 19th, 2005, 08:16 AM
Strategia_In_Ultima's Avatar

Strategia_In_Ultima Strategia_In_Ultima is offline
Major General
 
Join Date: Jan 2005
Location: In your mind.
Posts: 2,241
Thanks: 0
Thanked 0 Times in 0 Posts
Strategia_In_Ultima is on a distinguished road
Default Re: Overwhelmed

Is this that "naval" mod you started a thread about a month or so back? If so, I'm interested.

For starters, I'd suggest removing all ship sizes and components, and starting over from scratch - as SJ said - and using some book/internet sources of info about naval transportation and warfare. Once that is over, you've got an excellent start, and you can then proceed to the "poke-n-edit" mode using this basic template to poke at.
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
Reply With Quote
  #4  
Old May 19th, 2005, 05:35 PM
Combat Wombat's Avatar

Combat Wombat Combat Wombat is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
Combat Wombat is on a distinguished road
Default Re: Overwhelmed

I always start with the tech areas.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

Reply With Quote
  #5  
Old May 19th, 2005, 08:32 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Overwhelmed

Well now, with the announcement of SEIV Deluxe, looks like new life might be breathed into this five year old game.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #6  
Old May 20th, 2005, 02:12 AM
Kana's Avatar

Kana Kana is offline
Captain
 
Join Date: Apr 2004
Location: Texas
Posts: 962
Thanks: 0
Thanked 3 Times in 3 Posts
Kana is on a distinguished road
Default Re: Overwhelmed

You know you could just jot down some notes and stuff, and organize all of your ideas and thoughts, and save it for SEV...Maybe there are things you can only do in SEV for the mod that you couldn't do in SEIV...Also with any luck if there is an SEIV Deluxe...maybe that will be SEIV Gold 2.0....

Kana
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:36 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.