Age in new Monsters
I've tried a number of combos like:
#startage 20
#maxage 100
or
#startage 50
#maxage 100
or
#startage 200
#maxage 1000
and every unit starts with old age like:
age 2
oldage 2
This means they age very rapidly and over the next 24 turns they accumulate handicaps and die.
How can I get this age thing to work? Should I be doing this in turns instead of years--
#startage <12*20>
#maxage <12*100>
Thanks!
__________________
--Uh-Nu-Buh, Fire/Death
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