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December 28th, 2007, 04:23 PM
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Corporal
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Join Date: Nov 2007
Posts: 132
Thanks: 1
Thanked 20 Times in 7 Posts
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arrows from castles, details please
i was playing a small little test game on unrelated stuff.
so i attacked one castle, it was firing about 30 arrows/round in castle defense arrows.
another one i attacked later had NO arrows.
i watched over multiple turns. it was the same nation. and i was watching quite carefully. and tehre were no defending archers to confound things.
So what's up with the huge variations? it'd be nice to know the exact details of how many shots you actually get, and what causes it to vary.
the manual only gives a base number, it doesn't explain these kinds of variations.
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December 28th, 2007, 05:10 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
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Re: arrows from castles, details please
All the archers were on holiday at the first castle.
This explains everything.
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December 28th, 2007, 05:15 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
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Re: arrows from castles, details please
Different types of castle perhaps?
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December 28th, 2007, 05:37 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
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Re: arrows from castles, details please
It could be that the castles were different, and thus had different amount of towers. It seems that the manual doesn't mention the amount of towers each castle has. Pity.
I think Edi's dom3 files list the number of towers.
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December 28th, 2007, 10:40 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: arrows from castles, details please
Different types of castle have different firepower. It would be nice if they had an overall firepower rating you could look at alongside defence value. But given that people basically ignore everything other than cost and turns taken to build, it is sort of pointless.
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December 30th, 2007, 05:15 PM
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Corporal
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Join Date: Nov 2007
Posts: 132
Thanks: 1
Thanked 20 Times in 7 Posts
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Re: arrows from castles, details please
i couldn't find any suhc info in the domdb stuff. at least not in the forts section.
while it may not be a big deal, it does matter some, so i'd like to know. in particular, if a fort is gonna have a significant number of arrows on defense, i'd make a point of always having a commander to defend it for a few rounds. also, it matters a good deal if your fighting a nation that's bad at taking the choke point of a castle.
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December 31st, 2007, 08:24 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: arrows from castles, details please
The tower information is not in the DB. Besides that, the fort weaponry is based on the nation. Different nations can have different weapons in the same type of fort, IIRC.
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December 31st, 2007, 09:33 AM
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Corporal
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Join Date: Nov 2007
Posts: 132
Thanks: 1
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Re: arrows from castles, details please
the manual does list what weaponry each nation has for fort towers; what i want to know is how many towers each fort has. cuz there's a big difference in having 30 arrows to help defend ya and zero.
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December 31st, 2007, 06:27 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: arrows from castles, details please
Well, I don't have any answers for you in that department. If nobody else has either, you're stuck with finding out on your own.
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