.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old December 20th, 2001, 06:08 PM

Andr�s Andr�s is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andr�s is on a distinguished road
Default Re: Artists, Shipset designers, and other creative types, please read.

Yeah the turbines. I guess I just wanted to make the engines look different, I think the turbines matched nicely with the rest of the ship, mechanical but sleek. I’m tired of trek warp nacelles, and rockets aren’t even visible in se4 unless I place big flames behind them.
Many sci-fi ships have atmospheric flight capability. That’s when turbines are used, and that also explains their wings and aerodynamic shapes. Wings are also used to provide a better position for weapons and thrusters (it’s easier to turn if the maneuver thruster is farther from the center of mass).

Kwok, I like the position of the three 'prongs'. Maybe I can place a rocket launchers between them, or replace some turrets with somekind of missile turrets. I don’t want a trek-like blue shiny dish, maybe a parabolic antenna and some other gadget in the main hull instead of those grey-yellow 'tanks'.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:06 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.