|
|
|
 |

June 30th, 2003, 11:49 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Plague bomb..
Was that even in SE3, or just as myth? I have never seen or heard anything of the sort for SE4. There is a cure plague ability for events that is unused, so it is possible to mod such an event in, but the chances of it happening to a plagued planet (unless it is hard-coded to only happen to them) are slim to nil.
[ June 30, 2003, 22:50: Message edited by: Imperator Fyron ]
|

July 1st, 2003, 12:57 AM
|
 |
Colonel
|
|
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Plague bomb..
Quote:
Originally posted by Imperator Fyron:
Plagues Last until they are cured, even after all pop is dead.
Plagued planets have 0% reproduction rate, and get large happiness penalties each turn they are plagued.
|
No longer true, once the population has all expired, the planet reverts to uncolonized and may be recolonized by anyone without fear of residual contagin.
|

July 1st, 2003, 12:58 AM
|
Sergeant
|
|
Join Date: Dec 2002
Posts: 220
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Plague bomb..
I am still immune! 
__________________
To each their own destiny...
...we strive to follow a path that we know nothing about..yet we are only sure of one thing...
the quiet ones always change the universe...
|

July 1st, 2003, 01:23 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Plague bomb..
Quote:
No longer true, once the population has all expired, the planet reverts to uncolonized and may be recolonized by anyone without fear of residual contagin.
|
Well that is dumb. Spores could be left behind. SE3 kept the plague around on the planet if you recolonized the planet.
|

July 1st, 2003, 01:33 AM
|
 |
Major General
|
|
Join Date: Oct 2002
Posts: 2,174
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Plague bomb..
Quote:
Originally posted by Imperator Fyron:
Well that is dumb. Spores could be left behind. SE3 kept the plague around on the planet if you recolonized the planet.
|
Whether it is dumb or not depends on the purpose of the plauge (we are speaking of artifical plauges here, no?). If the purpose is to clean an enemy colony for colonization, then it would be very handy if the plauge died with the Last available host. If the purpose is to render a planet useless (perhaps when deep behind enemy lines where a friendly colony would be immediately captured) then you would want persistant spores. It might be nice if this were moddable, but it makes sense either way; just for different purposes.
__________________
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
|

July 1st, 2003, 01:46 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Plague bomb..
Not all plagues are artificial.
|

July 1st, 2003, 01:51 AM
|
Corporal
|
|
Join Date: Dec 2002
Posts: 137
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Plague bomb..
Quote:
Originally posted by Imperator Fyron:
Not all plagues are artificial.
|
He didn't say they were. If you will note, he did say (in parentheses)
Quote:
we are speaking of artifical plauges here, no?
|
... which would indicate that he knows that.
[ July 01, 2003, 00:52: Message edited by: Phule ]
__________________
As always, comments and suggestions are welcome.
Get my Runesword II tomes from my website
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|