.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #16  
Old September 14th, 2001, 10:50 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Bug or...?

quote:
Originally posted by suicide_junkie:
There is an entry in Settings.txt, I believe, that specifies "population per facility".

It was intended to be used to specify fow many facilities could be run by the population available.
One problem is in deciding which facilities would be operated, and it is a tough one. Do they run the spaceport? probably, but what if it is a backup (two in one system?) Is the Radioactives collider more important than the Organics farm?

In any case, it has not been implemented in SE4, yet.

Right, I know about that. But this was different I think. In this idea you actually couldn't build another facility unless you had the population.

Of course I could hav eimagined the whole thing.

Geo

__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:25 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.