Re: Sound vs distance
Setting "Is 3d sound" to false definitely helps a lot.
EDIT: ok, a little more info:
Max and Min distance only take effect if a sound is 3D. If you set them to the same value, the sounds play at full volume- but only if you're directly centered on the ships firing.
In stock, ship explosions have a value of 10/200 and they play fine. Everything else uses 40/200 and doesn't. But setting the weapons to 10/200 doesn't help..
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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